Difference for include/object.h from version 1.43 to 1.44


version 1.43 version 1.44
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 /*  /*
  * static char *rcsid_object_h =   * static char *rcsid_object_h =
  *   "$Id: object.h,v 1.43 2005/10/18 16:54:31 gros Exp $";   *   "$Id: object.h,v 1.44 2005/11/16 08:16:00 mwedel Exp $";
  */   */
   
 /*  /*
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     uint8 last_anim; /* last sequence used to draw face */      uint8 last_anim; /* last sequence used to draw face */
     sint32 elevation; /* elevation of this terrain - not currently used */      sint32 elevation; /* elevation of this terrain - not currently used */
     uint8 smoothlevel;    /* how to smooth this square around*/      uint8 smoothlevel;    /* how to smooth this square around*/
   
       MoveType   move_type; /* Type of movement this object uses */
       MoveType   move_block; /* What movement types this blocks */
       MoveType   move_on; /* Move types affected moving on to this space */
       MoveType   move_off; /* Move types affected moving off this space */
       MoveType   move_slow; /* Movement types this slows down */
       float   move_slow_penalty; /* How much this slows down the object */
   
     event   *events;      event   *events;
   
     const char  *custom_name; /* Custom name assigned by player */      const char  *custom_name; /* Custom name assigned by player */


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line(s) removed in v.1.43 
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 line(s) added in v.1.44

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