Difference for include/player.h from version 1.9 to 1.10


version 1.9 version 1.10
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 /*  /*
  * static char *rcsid_player_h =   * static char *rcsid_player_h =
  *   "$Id: player.h,v 1.9 2000/12/18 07:38:24 cvs Exp $";   *   "$Id: player.h,v 1.10 2001/04/09 00:57:27 michtoen Exp $";
  */   */
   
 /*  /*
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     The author can be reached via e-mail to mark@pyramid.com.      The author can be reached via e-mail to mark@pyramid.com.
 */  */
   
   /* This is for the player struct
    * Origin of MAX_EXP_CAT is global.h, i don't want change this
    * !! Be sure this is NEVER small than MAX_EXP_CAT
    */
   #define LAST_MAX_EXP_CAT 7
   
 #define NUM_OUTPUT_BUFS 5  #define NUM_OUTPUT_BUFS 5
 typedef struct {  typedef struct {
   char *buf; /* Actual string pointer */    char *buf; /* Actual string pointer */
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 #ifdef EXPLORE_MODE  #ifdef EXPLORE_MODE
   uint32 explore:1;         /* if True, player is in explore mode */    uint32 explore:1;         /* if True, player is in explore mode */
 #endif  #endif
   
   #ifdef ALLOW_SKILLS          /* last_skill_ob links direct to exp. objects */
     sint32  last_skill_index;        /* this is init from init_player_exp() */
     object *last_skill_ob[LAST_MAX_EXP_CAT];  /* the exp object */
     sint32  last_skill_exp[LAST_MAX_EXP_CAT]; /* shadow register. if != exp. obj update client */
     sint32  last_skill_level[LAST_MAX_EXP_CAT]; /* same for level */
     sint32  last_skill_id[LAST_MAX_EXP_CAT]; /* Thats the CS_STATS_ id for client STATS cmd*/
   #endif
   
   
   unsigned char state;    unsigned char state;
   unsigned char listening; /* Which priority will be used in info_all */    unsigned char listening; /* Which priority will be used in info_all */
   


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line(s) removed in v.1.9 
line(s) changed
 line(s) added in v.1.10

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