version 1.11 | | version 1.12 |
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/* | | /* |
* static char *rcsid_player_h = | | * static char *rcsid_player_h = |
* "$Id: player.h,v 1.11 2001/04/09 06:59:46 mwedel Exp $"; | | * "$Id: player.h,v 1.12 2001/05/29 04:41:53 mwedel Exp $"; |
*/ | | */ |
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/* | | /* |
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range_bottom = -1, range_none = 0, range_bow = 1, range_magic = 2, | | range_bottom = -1, range_none = 0, range_bow = 1, range_magic = 2, |
range_wand = 3, range_rod = 4, range_scroll = 5, range_horn = 6, | | range_wand = 3, range_rod = 4, range_scroll = 5, range_horn = 6, |
range_skill = 7, | | range_skill = 7, |
#ifdef ALLOW_SKILLS | | |
range_size = 8 | | range_size = 8 |
#else | | |
range_size = 7 | | |
#endif | | |
} rangetype; | | } rangetype; |
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#ifdef EXPLORE_MODE | | #ifdef EXPLORE_MODE |
uint32 explore:1; /* if True, player is in explore mode */ | | uint32 explore:1; /* if True, player is in explore mode */ |
#endif | | #endif |
| | sint32 last_skill_index; /* this is init from init_player_exp() */ |
| | object *last_skill_ob[MAX_EXP_CAT]; /* the exp object */ |
| | sint32 last_skill_exp[MAX_EXP_CAT]; /* shadow register. if != exp. obj update client */ |
| | sint32 last_skill_level[MAX_EXP_CAT]; /* same for level */ |
| | sint32 last_skill_id[MAX_EXP_CAT]; /* Thats the CS_STATS_ id for client STATS cmd*/ |
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unsigned char state; | | unsigned char state; |
unsigned char listening; /* Which priority will be used in info_all */ | | unsigned char listening; /* Which priority will be used in info_all */ |
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