Difference for include/player.h from version 1.20 to 1.21


version 1.20 version 1.21
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 /*  /*
  * static char *rcsid_player_h =   * static char *rcsid_player_h =
  *   "$Id: player.h,v 1.20 2002/07/15 04:57:12 mwedel Exp $";   *   "$Id: player.h,v 1.21 2002/09/15 03:15:17 mwedel Exp $";
  */   */
   
 /*  /*
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     sint8 gen_sp;     /* Bonuses to regeneration speed of sp */      sint8 gen_sp;     /* Bonuses to regeneration speed of sp */
     sint8 gen_sp_armour;     /* Penalty to sp regen from armour */      sint8 gen_sp_armour;     /* Penalty to sp regen from armour */
     sint8 gen_grace;     /* Bonuses to regeneration speed of grace */      sint8 gen_grace;     /* Bonuses to regeneration speed of grace */
     sint8 item_power;     /* Total item power of objects equipped */      sint16 item_power;     /* Total item power of objects equipped */
     uint8 state;     /* Input state of the player (name, password, etc */      uint8 state;     /* Input state of the player (name, password, etc */
     uint8 listening;     /* Which priority will be used in info_all */      uint8 listening;     /* Which priority will be used in info_all */
     sint8 last_level;     /* Last level we sent to client */      sint8 last_level;     /* Last level we sent to client */


Legend:
line(s) removed in v.1.20 
line(s) changed
 line(s) added in v.1.21

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