version 1.20 | | version 1.21 |
---|
| | |
/* | | /* |
* static char *rcsid_player_h = | | * static char *rcsid_player_h = |
* "$Id: player.h,v 1.20 2002/07/15 04:57:12 mwedel Exp $"; | | * "$Id: player.h,v 1.21 2002/09/15 03:15:17 mwedel Exp $"; |
*/ | | */ |
| | |
/* | | /* |
| | |
sint8 gen_sp; /* Bonuses to regeneration speed of sp */ | | sint8 gen_sp; /* Bonuses to regeneration speed of sp */ |
sint8 gen_sp_armour; /* Penalty to sp regen from armour */ | | sint8 gen_sp_armour; /* Penalty to sp regen from armour */ |
sint8 gen_grace; /* Bonuses to regeneration speed of grace */ | | sint8 gen_grace; /* Bonuses to regeneration speed of grace */ |
sint8 item_power; /* Total item power of objects equipped */ | | sint16 item_power; /* Total item power of objects equipped */ |
uint8 state; /* Input state of the player (name, password, etc */ | | uint8 state; /* Input state of the player (name, password, etc */ |
uint8 listening; /* Which priority will be used in info_all */ | | uint8 listening; /* Which priority will be used in info_all */ |
sint8 last_level; /* Last level we sent to client */ | | sint8 last_level; /* Last level we sent to client */ |