version 1.24 | | version 1.25 |
---|
| | |
/* | | /* |
* static char *rcsid_player_h = | | * static char *rcsid_player_h = |
* "$Id: player.h,v 1.24 2002/11/12 23:20:11 garbled Exp $"; | | * "$Id: player.h,v 1.25 2002/11/13 01:17:50 garbled Exp $"; |
*/ | | */ |
| | |
/* | | /* |
| | |
/* so we have to remember which party to */ | | /* so we have to remember which party to */ |
/* join */ | | /* join */ |
char search_str[MAX_BUF]; /* Item we are looking for */ | | char search_str[MAX_BUF]; /* Item we are looking for */ |
#ifdef SPELL_ENCUMBRANCE | | |
sint16 encumbrance; /* How much our player is encumbered */ | | sint16 encumbrance; /* How much our player is encumbered */ |
/* Probably would be more clever to always have the */ | | |
/* calculation coded in, and just disable the part that */ | | |
/* that makes it do something. OR make it a settings value */ | | |
#endif | | |
Output_Buf outputs[NUM_OUTPUT_BUFS]; /* holds output strings to client */ | | Output_Buf outputs[NUM_OUTPUT_BUFS]; /* holds output strings to client */ |
uint16 outputs_sync; /* How often to print, no matter what */ | | uint16 outputs_sync; /* How often to print, no matter what */ |
uint16 outputs_count; /* Print if this count is exceeded */ | | uint16 outputs_count; /* Print if this count is exceeded */ |