Difference for include/player.h from version 1.31 to 1.32


version 1.31 version 1.32
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 /*  /*
  * static char *rcsid_player_h =   * static char *rcsid_player_h =
  *   "$Id: player.h,v 1.31 2003/03/08 05:35:32 mwedel Exp $";   *   "$Id: player.h,v 1.32 2003/07/24 04:21:14 temitchell Exp $";
  */   */
   
 /*  /*
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     uint32 peaceful:1;     /* If set, won't attack friendly creatures */      uint32 peaceful:1;     /* If set, won't attack friendly creatures */
     uint32 hidden:1;     /* If True, player (DM) is hidden from view */      uint32 hidden:1;     /* If True, player (DM) is hidden from view */
     uint32 explore:1;     /* if True, player is in explore mode */      uint32 explore:1;     /* if True, player is in explore mode */
    uint32  no_shout:1; /* if True, player is *not* able to use shout command */
   
     sint32 last_skill_index;   /* this is init from init_player_exp() */      sint32 last_skill_index;   /* this is init from init_player_exp() */
     object *last_skill_ob[MAX_EXP_CAT]; /* the exp object */      object *last_skill_ob[MAX_EXP_CAT]; /* the exp object */
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     sint64 total_exp;      sint64 total_exp;
     uint32  kills;      uint32  kills;
 } partylist;  } partylist;
   
   
   


Legend:
line(s) removed in v.1.31 
line(s) changed
 line(s) added in v.1.32

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