Difference for include/player.h from version 1.41 to 1.42


version 1.41 version 1.42
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 /*  /*
  * static char *rcsid_player_h =   * static char *rcsid_player_h =
  *   "$Id: player.h,v 1.41 2005/09/25 02:15:45 cavesomething Exp $";   *   "$Id: player.h,v 1.42 2005/10/01 16:36:35 ryo_saeba Exp $";
  */   */
   
 /*  /*
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     float weapon_sp;     /* Penalties to speed when fighting w speed >ws/10*/      float weapon_sp;     /* Penalties to speed when fighting w speed >ws/10*/
     float last_weapon_sp;     /* if diff than weapon_sp, update client */      float last_weapon_sp;     /* if diff than weapon_sp, update client */
     uint16 last_flags;     /* fire/run on flags for last tick */      uint16 last_flags;     /* fire/run on flags for last tick */
     uint32 last_weight;     /* Last weight as sent to client; (uint32)-1 means do not send weight */      sint32 last_weight;     /* Last weight as sent to client; -1 means do not send weight */
     uint32 last_weight_limit;  /* Last weight limit transmitted to client */      sint32 last_weight_limit;  /* Last weight limit transmitted to client */
     living orig_stats;     /* Permanent real stats of player */      living orig_stats;     /* Permanent real stats of player */
     living last_stats;     /* Last stats as sent to client */      living last_stats;     /* Last stats as sent to client */
     float last_speed;     /* Last speed as sent to client */      float last_speed;     /* Last speed as sent to client */


Legend:
line(s) removed in v.1.41 
line(s) changed
 line(s) added in v.1.42

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