version 1.8 | | version 1.9 |
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| | |
/* | | /* |
* static char *rcsid_player_h = | | * static char *rcsid_player_h = |
* "$Id: player.h,v 1.8 2000/12/04 00:40:04 cvs Exp $"; | | * "$Id: player.h,v 1.9 2000/12/18 07:38:24 cvs Exp $"; |
*/ | | */ |
| | |
/* | | /* |
| | |
float last_weapon_sp; /* Last turn */ | | float last_weapon_sp; /* Last turn */ |
uint16 last_flags; /* fire/run on flags for last tick */ | | uint16 last_flags; /* fire/run on flags for last tick */ |
uint32 last_weight_limit; /* Last weight limit transmitted to client */ | | uint32 last_weight_limit; /* Last weight limit transmitted to client */ |
short shootstrength; /* Strength of spell */ | | |
object *golem; /* Which golem is controlled */ | | object *golem; /* Which golem is controlled */ |
living orig_stats; /* Can be less in case of poisoning */ | | living orig_stats; /* Can be less in case of poisoning */ |
living last_stats; /* Last stats drawn with draw_stats() */ | | living last_stats; /* Last stats drawn with draw_stats() */ |