Difference for include/recipe.h from version 1.5 to 1.6


version 1.5 version 1.6
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 /* 'recipe' and 'recipelist' are used by the alchemy code */  /* 'recipe' and 'recipelist' are used by the alchemy code */
 typedef struct recipestruct {  typedef struct recipestruct {
     char *title;       /* distinguishing name of product */      const char *title;       /* distinguishing name of product */
     char *arch_name;   /* the archetype of the final product made */      const char *arch_name;   /* the archetype of the final product made */
     int chance;        /* chance that recipe for this item will appear      int chance;        /* chance that recipe for this item will appear
          * in an alchemical grimore */           * in an alchemical grimore */
     int diff;        /* alchemical dfficulty level */      int diff;        /* alchemical dfficulty level */
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     int yield;         /* The maximum number of items produced by the recipe */      int yield;         /* The maximum number of items produced by the recipe */
     linked_char *ingred; /* comma delimited list of ingredients */      linked_char *ingred; /* comma delimited list of ingredients */
     struct recipestruct *next;      struct recipestruct *next;
     char *keycode;     /* keycode needed to use the recipe */      const char *keycode;     /* keycode needed to use the recipe */
     char *skill;       /* skill name used to make this recipe */      const char *skill;       /* skill name used to make this recipe */
     char *cauldron;    /* the arch of the cauldron/workbench used to house the      const char *cauldron;    /* the arch of the cauldron/workbench used to house the
  * formulae. */   * formulae. */
 } recipe;  } recipe;
   


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