version 1.16 | | version 1.17 |
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| | |
void rangetostring(object *pl, char *obuf); | | void rangetostring(object *pl, char *obuf); |
void set_title(object *pl, char *buf); | | void set_title(object *pl, char *buf); |
void magic_mapping_mark(object *pl, char *map_mark, int strength); | | void magic_mapping_mark(object *pl, char *map_mark, int strength); |
void draw_map(object *pl); | | void draw_magic_map(object *pl); |
void Log_Kill(const char *Who, const char *What, int WhatType, const char *With, int WithType); | | void Log_Kill(const char *Who, const char *What, int WhatType, const char *With, int WithType); |
/* init.c */ | | /* init.c */ |
void InitConnection(NewSocket *ns, uint32 from); | | void InitConnection(NewSocket *ns, uint32 from); |
| | |
void SockList_AddChar(SockList *sl, char c); | | void SockList_AddChar(SockList *sl, char c); |
void SockList_AddShort(SockList *sl, uint16 data); | | void SockList_AddShort(SockList *sl, uint16 data); |
void SockList_AddInt(SockList *sl, uint32 data); | | void SockList_AddInt(SockList *sl, uint32 data); |
| | void SockList_AddInt64(SockList *sl, uint64 data); |
int GetInt_String(unsigned char *data); | | int GetInt_String(unsigned char *data); |
short GetShort_String(unsigned char *data); | | short GetShort_String(unsigned char *data); |
int SockList_ReadPacket(int fd, SockList *sl, int len); | | int SockList_ReadPacket(int fd, SockList *sl, int len); |
| | |
void draw_client_map(object *pl); | | void draw_client_map(object *pl); |
void esrv_map_scroll(NewSocket *ns, int dx, int dy); | | void esrv_map_scroll(NewSocket *ns, int dx, int dy); |
void send_plugin_custom_message(object *pl, char *buf); | | void send_plugin_custom_message(object *pl, char *buf); |
| | void send_skill_info(NewSocket *ns, char *params); |
/* sounds.c */ | | /* sounds.c */ |
void play_sound_player_only(player *pl, int soundnum, int x, int y); | | void play_sound_player_only(player *pl, int soundnum, int x, int y); |
void play_sound_map(mapstruct *map, int x, int y, int sound_num); | | void play_sound_map(mapstruct *map, int x, int y, int sound_num); |