Difference for include/sockproto.h from version 1.24 to 1.25


version 1.24 version 1.25
Line 2
 
Line 2
 int is_valid_faceset(int fsn);  int is_valid_faceset(int fsn);
 void free_socket_images(void);  void free_socket_images(void);
 void read_client_images(void);  void read_client_images(void);
 void SetFaceMode(char *buf, int len, NewSocket *ns);  void set_face_mode_cmd(char *buf, int len, socket_struct *ns);
 void SendFaceCmd(char *buff, int len, NewSocket *ns);  void send_face_cmd(char *buff, int len, socket_struct *ns);
 void esrv_send_face(NewSocket *ns, short face_num, int nocache);  void esrv_send_face(socket_struct *ns, short face_num, int nocache);
 void send_image_info(NewSocket *ns, char *params);  void send_image_info(socket_struct *ns, char *params);
 void send_image_sums(NewSocket *ns, char *params);  void send_image_sums(socket_struct *ns, char *params);
 /* info.c */  /* info.c */
 void flush_output_element(const object *pl, Output_Buf *outputs);  void flush_output_element(const object *pl, Output_Buf *outputs);
 void new_draw_info(int flags, int pri, const object *pl, const char *buf);  void new_draw_info(int flags, int pri, const object *pl, const char *buf);
Line 21
 
Line 21
 void set_title(object *pl, char *buf);  void set_title(object *pl, char *buf);
 void magic_mapping_mark(object *pl, char *map_mark, int strength);  void magic_mapping_mark(object *pl, char *map_mark, int strength);
 void draw_magic_map(object *pl);  void draw_magic_map(object *pl);
 void Log_Kill(const char *Who, const char *What, int WhatType, const char *With, int WithType);  void log_kill(const char *Who, const char *What, int WhatType, const char *With, int WithType);
 /* init.c */  /* init.c */
 void InitConnection(NewSocket *ns, const char *from_ip);  void init_connection(socket_struct *ns, const char *from_ip);
 void init_ericserver(void);  void init_ericserver(void);
 void free_all_newserver(void);  void free_all_newserver(void);
 void free_newsocket(NewSocket *ns);  void free_newsocket(socket_struct *ns);
 void final_free_player(player *pl);  void final_free_player(player *pl);
 /* item.c */  /* item.c */
 unsigned int query_flags(object *op);  unsigned int query_flags(object *op);
Line 36
 
Line 36
 void esrv_send_item(object *pl, object *op);  void esrv_send_item(object *pl, object *op);
 void esrv_del_item(player *pl, int tag);  void esrv_del_item(player *pl, int tag);
 object *esrv_get_ob_from_count(object *pl, tag_t count);  object *esrv_get_ob_from_count(object *pl, tag_t count);
 void ExamineCmd(char *buf, int len, player *pl);  void examine_cmd(char *buf, int len, player *pl);
 void ApplyCmd(char *buf, int len, player *pl);  void apply_cmd(char *buf, int len, player *pl);
 void LockItem(uint8 *data, int len, player *pl);  void lock_item_cmd(uint8 *data, int len, player *pl);
 void MarkItem(uint8 *data, int len, player *pl);  void mark_item_cmd(uint8 *data, int len, player *pl);
 void look_at(object *op, int dx, int dy);  void look_at(object *op, int dx, int dy);
 void LookAt(char *buf, int len, player *pl);  void look_at_cmd(char *buf, int len, player *pl);
 void esrv_move_object(object *pl, tag_t to, tag_t tag, long nrof);  void esrv_move_object(object *pl, tag_t to, tag_t tag, long nrof);
 /* loop.c */  /* loop.c */
 void RequestInfo(char *buf, int len, NewSocket *ns);  void request_info_cmd(char *buf, int len, socket_struct *ns);
 void Handle_Oldsocket(NewSocket *ns);  void handle_oldsocket(socket_struct *ns);
 void HandleClient(NewSocket *ns, player *pl);  void handle_client(socket_struct *ns, player *pl);
 void watchdog(void);  void watchdog(void);
 void doeric_server(void);  void doeric_server(void);
 /* lowlevel.c */  /* lowlevel.c */
Line 58
 
Line 58
 int GetInt_String(unsigned char *data);  int GetInt_String(unsigned char *data);
 short GetShort_String(unsigned char *data);  short GetShort_String(unsigned char *data);
 int SockList_ReadPacket(int fd, SockList *sl, int len);  int SockList_ReadPacket(int fd, SockList *sl, int len);
 void write_socket_buffer(NewSocket *ns);  void write_socket_buffer(socket_struct *ns);
 void Write_To_Socket(NewSocket *ns, unsigned char *buf, int len);  void Write_To_Socket(socket_struct *ns, unsigned char *buf, int len);
 void cs_write_string(NewSocket *ns, const char *buf, int len);  void cs_write_string(socket_struct *ns, const char *buf, int len);
 void Send_With_Handling(NewSocket *ns, SockList *msg);  void Send_With_Handling(socket_struct *ns, SockList *msg);
 void Write_String_To_Socket(NewSocket *ns, char *buf, int len);  void Write_String_To_Socket(socket_struct *ns, char *buf, int len);
 void write_cs_stats(void);  void write_cs_stats(void);
 /* metaserver.c */  /* metaserver.c */
 void metaserver_init(void);  void metaserver_init(void);
 void metaserver_update(void);  void metaserver_update(void);
 /* request.c */  /* request.c */
 void SetUp(char *buf, int len, NewSocket *ns);  void set_up_cmd(char *buf, int len, socket_struct *ns);
 void AddMeCmd(char *buf, int len, NewSocket *ns);  void add_me_cmd(char *buf, int len, socket_struct *ns);
 void ToggleExtendedInfos(char *buf, int len, NewSocket *ns);  void toggle_extended_infos_cmd(char *buf, int len, socket_struct *ns);
 void ToggleExtendedText (char *buf, int len, NewSocket *ns);  void toggle_extended_text_cmd(char *buf, int len, socket_struct *ns);
 void AskSmooth(char *buf, int len, NewSocket *ns);  void ask_smooth_cmd(char *buf, int len, socket_struct *ns);
 void PlayerCmd(char *buf, int len, player *pl);  void player_cmd(char *buf, int len, player *pl);
 void NewPlayerCmd(uint8 *buf, int len, player *pl);  void new_player_cmd(uint8 *buf, int len, player *pl);
 void ReplyCmd(char *buf, int len, player *pl);  void reply_cmd(char *buf, int len, player *pl);
 void VersionCmd(char *buf, int len, NewSocket *ns);  void version_cmd(char *buf, int len, socket_struct *ns);
 void SetSound(char *buf, int len, NewSocket *ns);  void set_sound_cmd(char *buf, int len, socket_struct *ns);
 void MapRedrawCmd(char *buff, int len, player *pl);  void map_redraw_cmd(char *buff, int len, player *pl);
 void MapNewmapCmd(player *pl);  void map_newmap_cmd(player *pl);
 void MoveCmd(char *buf, int len, player *pl);  void move_cmd(char *buf, int len, player *pl);
 void send_query(NewSocket *ns, uint8 flags, char *text);  void send_query(socket_struct *ns, uint8 flags, char *text);
 void esrv_update_stats(player *pl);  void esrv_update_stats(player *pl);
 void esrv_new_player(player *pl, uint32 weight);  void esrv_new_player(player *pl, uint32 weight);
 void esrv_send_animation(NewSocket *ns, short anim_num);  void esrv_send_animation(socket_struct *ns, short anim_num);
 int getExtendedMapInfoSize(NewSocket *ns);  
 void draw_client_map1(object *pl);  void draw_client_map1(object *pl);
 void draw_client_map(object *pl);  void draw_client_map(object *pl);
 void esrv_map_scroll(NewSocket *ns, int dx, int dy);  void esrv_map_scroll(socket_struct *ns, int dx, int dy);
 void send_plugin_custom_message(object *pl, char *buf);  void send_plugin_custom_message(object *pl, char *buf);
 void send_skill_info(NewSocket *ns, char *params);  void send_skill_info(socket_struct *ns, char *params);
 void send_spell_paths (NewSocket *ns, char *params);  void send_spell_paths (socket_struct *ns, char *params);
 void esrv_update_spells(player *pl);  void esrv_update_spells(player *pl);
 void esrv_remove_spell(player *pl, object *spell);  void esrv_remove_spell(player *pl, object *spell);
 void esrv_add_spells(player *pl, object *spell);  void esrv_add_spells(player *pl, object *spell);


Legend:
line(s) removed in v.1.24 
line(s) changed
 line(s) added in v.1.25

File made using version 1.98 of cvs2html by leaf at 2011-07-21 19:28