Difference for include/sockproto.h from version 1.26 to 1.27


version 1.26 version 1.27
Line 12
 
Line 12
 void new_draw_info(int flags, int pri, const object *pl, const char *buf);  void new_draw_info(int flags, int pri, const object *pl, const char *buf);
 void new_draw_info_format(int flags, int pri, const object *pl, const char *format, ...);  void new_draw_info_format(int flags, int pri, const object *pl, const char *format, ...);
 void draw_ext_info(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* message,const char* oldmessage);  void draw_ext_info(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* message,const char* oldmessage);
 void draw_ext_info_format(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* old_format, char* new_format, ...);  void draw_ext_info_format(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* old_format, const char* new_format, ...);
 void new_info_map_except(int color, mapstruct *map, object *op, const char *str);  void new_info_map_except(int color, const mapstruct *map, const object *op, const char *str);
 void new_info_map_except2(int color, mapstruct *map, object *op1, object *op2, const char *str);  void new_info_map_except2(int color, const mapstruct *map, const object *op1, const object *op2, const char *str);
 void new_info_map(int color, mapstruct *map, const char *str);  void new_info_map(int color, const mapstruct *map, const char *str);
 void clear_win_info(object *op);  void clear_win_info(object *op);
 void rangetostring(object *pl, char *obuf);  void rangetostring(const object *pl, char *obuf);
 void set_title(object *pl, char *buf);  void set_title(const object *pl, char *buf);
 void magic_mapping_mark(object *pl, char *map_mark, int strength);  void magic_mapping_mark(object *pl, char *map_mark, int strength);
 void draw_magic_map(object *pl);  void draw_magic_map(object *pl);
 void log_kill(const char *Who, const char *What, int WhatType, const char *With, int WithType);  void log_kill(const char *Who, const char *What, int WhatType, const char *With, int WithType);
Line 29
 
Line 29
 void free_newsocket(socket_struct *ns);  void free_newsocket(socket_struct *ns);
 void final_free_player(player *pl);  void final_free_player(player *pl);
 /* item.c */  /* item.c */
 unsigned int query_flags(object *op);  
 void esrv_draw_look(object *pl);  void esrv_draw_look(object *pl);
 void esrv_send_inventory(object *pl, object *op);  void esrv_send_inventory(object *pl, object *op);
 void esrv_update_item(int flags, object *pl, object *op);  void esrv_update_item(int flags, object *pl, object *op);
 void esrv_send_item(object *pl, object *op);  void esrv_send_item(object *pl, object *op);
 void esrv_del_item(player *pl, int tag);  void esrv_del_item(player *pl, int tag);
 object *esrv_get_ob_from_count(object *pl, tag_t count);  
 void examine_cmd(char *buf, int len, player *pl);  void examine_cmd(char *buf, int len, player *pl);
 void apply_cmd(char *buf, int len, player *pl);  void apply_cmd(char *buf, int len, player *pl);
 void lock_item_cmd(uint8 *data, int len, player *pl);  void lock_item_cmd(uint8 *data, int len, player *pl);
Line 80
 
Line 78
 void map_redraw_cmd(char *buff, int len, player *pl);  void map_redraw_cmd(char *buff, int len, player *pl);
 void map_newmap_cmd(player *pl);  void map_newmap_cmd(player *pl);
 void move_cmd(char *buf, int len, player *pl);  void move_cmd(char *buf, int len, player *pl);
 void send_query(socket_struct *ns, uint8 flags, char *text);  void send_query(socket_struct *ns, uint8 flags, const char *text);
 void esrv_update_stats(player *pl);  void esrv_update_stats(player *pl);
 void esrv_new_player(player *pl, uint32 weight);  void esrv_new_player(player *pl, uint32 weight);
 void esrv_send_animation(socket_struct *ns, short anim_num);  void esrv_send_animation(socket_struct *ns, short anim_num);
Line 95
 
Line 93
 void esrv_add_spells(player *pl, object *spell);  void esrv_add_spells(player *pl, object *spell);
 /* sounds.c */  /* sounds.c */
 void play_sound_player_only(player *pl, short soundnum, sint8 x, sint8 y);  void play_sound_player_only(player *pl, short soundnum, sint8 x, sint8 y);
 void play_sound_map(mapstruct *map, int x, int y, short sound_num);  void play_sound_map(const mapstruct *map, int x, int y, short sound_num);


Legend:
line(s) removed in v.1.26 
line(s) changed
 line(s) added in v.1.27

File made using version 1.98 of cvs2html by leaf at 2011-07-21 19:28