Difference for include/sockproto.h from version 1.27 to 1.28


version 1.27 version 1.28
Line 75
 
Line 75
 void reply_cmd(char *buf, int len, player *pl);  void reply_cmd(char *buf, int len, player *pl);
 void version_cmd(char *buf, int len, socket_struct *ns);  void version_cmd(char *buf, int len, socket_struct *ns);
 void set_sound_cmd(char *buf, int len, socket_struct *ns);  void set_sound_cmd(char *buf, int len, socket_struct *ns);
 void map_redraw_cmd(char *buff, int len, player *pl);  void map_redraw_cmd(char *buf, int len, player *pl);
 void map_newmap_cmd(player *pl);  void map_newmap_cmd(player *pl);
 void move_cmd(char *buf, int len, player *pl);  void move_cmd(char *buf, int len, player *pl);
 void send_query(socket_struct *ns, uint8 flags, const char *text);  void send_query(socket_struct *ns, uint8 flags, const char *text);
Line 83
 
Line 83
 void esrv_new_player(player *pl, uint32 weight);  void esrv_new_player(player *pl, uint32 weight);
 void esrv_send_animation(socket_struct *ns, short anim_num);  void esrv_send_animation(socket_struct *ns, short anim_num);
 void draw_client_map1(object *pl);  void draw_client_map1(object *pl);
   void draw_client_map2(object *pl);
 void draw_client_map(object *pl);  void draw_client_map(object *pl);
 void esrv_map_scroll(socket_struct *ns, int dx, int dy);  void esrv_map_scroll(socket_struct *ns, int dx, int dy);
 void send_plugin_custom_message(object *pl, char *buf);  void send_plugin_custom_message(object *pl, char *buf);
Line 91
 
Line 92
 void esrv_update_spells(player *pl);  void esrv_update_spells(player *pl);
 void esrv_remove_spell(player *pl, object *spell);  void esrv_remove_spell(player *pl, object *spell);
 void esrv_add_spells(player *pl, object *spell);  void esrv_add_spells(player *pl, object *spell);
   void send_tick(player *pl);
 /* sounds.c */  /* sounds.c */
 void play_sound_player_only(player *pl, short soundnum, sint8 x, sint8 y);  void play_sound_player_only(player *pl, short soundnum, sint8 x, sint8 y);
 void play_sound_map(const mapstruct *map, int x, int y, short sound_num);  void play_sound_map(const mapstruct *map, int x, int y, short sound_num);


Legend:
line(s) removed in v.1.27 
line(s) changed
 line(s) added in v.1.28

File made using version 1.98 of cvs2html by leaf at 2011-07-21 19:28