version 1.5 | | version 1.6 |
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/* | | /* info.c */ |
* This file was automatically generated by version 1.7 of cextract. | | void flush_output_element(object *pl, Output_Buf *outputs); |
* Manual editing not recommended. | | void check_output_buffers(object *pl, char *buf); |
* | | void new_draw_info(int flags, int pri, object *pl, const char *buf); |
* Created: Tue May 29 21:21:37 2001 | | void new_draw_info_format(int flags, int pri, object *pl, char *format, ...); |
*/ | | void new_info_map(int color, mapstruct *map, char *str); |
#ifndef __CEXTRACT__ | | void draw(object *pl); |
#ifdef __STDC__ | | void clear_win_info(object *op); |
| | void rangetostring(object *pl, char *obuf); |
extern void AddMeCmd ( char *buf, int len, NewSocket *ns ); | | void set_title(object *pl, char *buf); |
extern void ApplyCmd ( char *buf, int len, player *pl ); | | void magic_mapping_mark(object *pl, char *map_mark, int strength); |
extern void check_output_buffers ( object *pl, char *buf ); | | void magic_mapping_mark_recursive(object *pl, char *map_mark, int px, int py); |
extern void clear_win_info ( object *op ); | | void draw_map(object *pl); |
extern void cs_write_string ( NewSocket *ns, const char *buf, int len ); | | void Log_Kill(const char *Who, const char *What, int WhatType, const char *With, int WithType); |
extern void doeric_server ( void ); | | /* init.c */ |
extern void draw ( object *pl ); | | void read_client_images(void); |
extern void draw_client_map ( object *pl ); | | void InitConnection(NewSocket *ns, uint32 from); |
extern void draw_client_map1 ( object *pl ); | | void init_ericserver(void); |
extern void draw_map ( object *pl ); | | void free_all_newserver(void); |
extern void esrv_del_item ( player *pl, int tag ); | | void free_newsocket(NewSocket *ns); |
extern void esrv_draw_look ( object *pl ); | | void final_free_player(player *pl); |
extern object *esrv_get_ob_from_count ( object *pl, long count ); | | /* item.c */ |
extern void esrv_map_scroll ( NewSocket *ns, int dx, int dy ); | | unsigned int query_flags(object *op); |
extern void esrv_move_object ( object *pl, long to, long tag, long nrof ); | | void esrv_draw_look(object *pl); |
extern void esrv_new_player ( player *pl, uint32 weight ); | | void esrv_send_inventory(object *pl, object *op); |
extern void esrv_send_animation ( NewSocket *ns, short anim_num ); | | void esrv_update_item(int flags, object *pl, object *op); |
extern void esrv_send_face ( NewSocket *ns, short face_num, int nocache ); | | void esrv_send_item(object *pl, object *op); |
extern void esrv_send_inventory ( object *pl, object *op ); | | void esrv_del_item(player *pl, int tag); |
extern void esrv_send_item ( object *pl, object*op ); | | object *esrv_get_ob_from_count(object *pl, long count); |
extern void esrv_update_item ( int flags, object *pl, object *op ); | | void ExamineCmd(char *buf, int len, player *pl); |
extern void esrv_update_stats ( player *pl ); | | void ApplyCmd(char *buf, int len, player *pl); |
extern void ExamineCmd ( char *buf, int len, player *pl ); | | void LockItem(uint8 *data, int len, player *pl); |
extern void final_free_player ( player *pl ); | | void MarkItem(uint8 *data, int len, player *pl); |
extern void flush_output_element ( object *pl, Output_Buf *outputs ); | | void look_at(object *op, int dx, int dy); |
extern void free_all_newserver ( void ); | | void LookAt(char *buf, int len, player *pl); |
extern void free_newsocket ( NewSocket *ns ); | | void esrv_move_object(object *pl, long to, long tag, long nrof); |
extern int GetInt_String ( unsigned char *data ); | | /* loop.c */ |
extern short GetShort_String ( unsigned char *data ); | | void Handle_Oldsocket(NewSocket *ns); |
extern void HandleClient ( NewSocket *ns, player *pl ); | | void HandleClient(NewSocket *ns, player *pl); |
extern void Handle_Oldsocket ( NewSocket *ns ); | | void watchdog(void); |
extern void InitConnection ( NewSocket *ns, uint32 from ); | | void doeric_server(void); |
extern void init_ericserver ( void ); | | /* lowlevel.c */ |
extern void LockItem ( uint8 *data, int len, player *pl ); | | void SockList_Init(SockList *sl); |
extern void Log_Kill ( const char *Who, const char *What, int WhatType, const char *With, int WithType ); | | void SockList_AddChar(SockList *sl, char c); |
extern void LookAt ( char *buf, int len, player *pl ); | | void SockList_AddShort(SockList *sl, uint16 data); |
extern void look_at ( object *op, int dx, int dy ); | | void SockList_AddInt(SockList *sl, uint32 data); |
extern void magic_mapping_mark ( object *pl, char *map_mark, int strength ); | | int GetInt_String(unsigned char *data); |
extern void magic_mapping_mark_recursive ( object *pl, char *map_mark, int px, int py ); | | short GetShort_String(unsigned char *data); |
extern void MapRedrawCmd ( char *buff, int len, player *pl ); | | int SockList_ReadPacket(int fd, SockList *sl, int len); |
extern void MarkItem ( uint8 *data, int len, player *pl ); | | void write_socket_buffer(NewSocket *ns); |
extern void metaserver_init ( void ); | | void Write_To_Socket(NewSocket *ns, unsigned char *buf, int len); |
extern void metaserver_update ( void ); | | void cs_write_string(NewSocket *ns, const char *buf, int len); |
extern void MoveCmd ( char *buf, int len, player *pl ); | | void Send_With_Handling(NewSocket *ns, SockList *msg); |
extern void NewPlayerCmd ( uint8 *buf, int len, player *pl ); | | void Write_String_To_Socket(NewSocket *ns, char *buf, int len); |
extern void new_draw_info ( int flags, int pri, object *pl, const char *buf ); | | void write_cs_stats(void); |
extern void new_draw_info_format ( int flags, int pri, object *pl, char *format, ... ); | | /* metaserver.c */ |
extern void new_info_map ( int color, mapstruct *map, char *str ); | | void metaserver_init(void); |
extern void PlayerCmd ( char *buf, int len, player *pl ); | | void metaserver_update(void); |
extern void play_sound_map ( mapstruct *map, int x, int y, int sound_num ); | | /* request.c */ |
extern void play_sound_player_only ( player *pl, int soundnum, int x, int y ); | | void SetUp(char *buf, int len, NewSocket *ns); |
extern unsigned int query_flags ( object *op ); | | void AddMeCmd(char *buf, int len, NewSocket *ns); |
extern void rangetostring ( object *pl, char *obuf ); | | void PlayerCmd(char *buf, int len, player *pl); |
extern void read_client_images ( void ); | | void NewPlayerCmd(uint8 *buf, int len, player *pl); |
extern void ReplyCmd ( char *buf, int len, player *pl ); | | void ReplyCmd(char *buf, int len, player *pl); |
extern void SendFaceCmd ( char *buff, int len, player *pl ); | | void VersionCmd(char *buf, int len, NewSocket *ns); |
extern void send_query ( NewSocket *ns, uint8 flags, char *text ); | | void SetFaceMode(char *buf, int len, NewSocket *ns); |
extern void Send_With_Handling ( NewSocket *ns, SockList *msg ); | | void SetSound(char *buf, int len, NewSocket *ns); |
extern void SetFaceMode ( char *buf, int len, NewSocket *ns ); | | void MapRedrawCmd(char *buff, int len, player *pl); |
extern void SetSound ( char *buf, int len, NewSocket *ns ); | | void MapNewmapCmd(player *pl); |
extern void SetUp ( char *buf, int len, NewSocket *ns ); | | void SendFaceCmd(char *buff, int len, player *pl); |
extern void set_title ( object *pl, char *buf ); | | void MoveCmd(char *buf, int len, player *pl); |
extern void SockList_AddChar ( SockList *sl, char c ); | | void send_query(NewSocket *ns, uint8 flags, char *text); |
extern void SockList_AddInt ( SockList *sl, uint32 data ); | | void esrv_update_stats(player *pl); |
extern void SockList_AddShort ( SockList *sl, uint16 data ); | | void esrv_new_player(player *pl, uint32 weight); |
extern void SockList_Init ( SockList *sl ); | | void esrv_send_animation(NewSocket *ns, short anim_num); |
extern int SockList_ReadPacket ( int fd, SockList *sl, int len ); | | void esrv_send_face(NewSocket *ns, short face_num, int nocache); |
extern void VersionCmd ( char *buf, int len, NewSocket *ns ); | | void draw_client_map1(object *pl); |
extern void watchdog ( void ); | | void draw_client_map(object *pl); |
extern void write_cs_stats ( void ); | | void esrv_map_scroll(NewSocket *ns, int dx, int dy); |
extern void write_socket_buffer ( NewSocket *ns ); | | /* sounds.c */ |
extern void Write_String_To_Socket ( NewSocket *ns, char *buf, int len ); | | void play_sound_player_only(player *pl, int soundnum, int x, int y); |
extern void Write_To_Socket ( NewSocket *ns, unsigned char *buf, int len ); | | void play_sound_map(mapstruct *map, int x, int y, int sound_num); |
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#endif /* __STDC__ */ | | |
#endif /* __CEXTRACT__ */ | | |