Difference for include/sockproto.h from version 1.7 to 1.8


version 1.7 version 1.8
Line 29
 
Line 29
 void esrv_update_item(int flags, object *pl, object *op);  void esrv_update_item(int flags, object *pl, object *op);
 void esrv_send_item(object *pl, object *op);  void esrv_send_item(object *pl, object *op);
 void esrv_del_item(player *pl, int tag);  void esrv_del_item(player *pl, int tag);
 object *esrv_get_ob_from_count(object *pl, long count);  object *esrv_get_ob_from_count(object *pl, tag_t count);
 void ExamineCmd(char *buf, int len, player *pl);  void ExamineCmd(char *buf, int len, player *pl);
 void ApplyCmd(char *buf, int len, player *pl);  void ApplyCmd(char *buf, int len, player *pl);
 void LockItem(uint8 *data, int len, player *pl);  void LockItem(uint8 *data, int len, player *pl);
 void MarkItem(uint8 *data, int len, player *pl);  void MarkItem(uint8 *data, int len, player *pl);
 void look_at(object *op, int dx, int dy);  void look_at(object *op, int dx, int dy);
 void LookAt(char *buf, int len, player *pl);  void LookAt(char *buf, int len, player *pl);
 void esrv_move_object(object *pl, long to, long tag, long nrof);  void esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof);
 /* loop.c */  /* loop.c */
 void Handle_Oldsocket(NewSocket *ns);  void Handle_Oldsocket(NewSocket *ns);
 void HandleClient(NewSocket *ns, player *pl);  void HandleClient(NewSocket *ns, player *pl);


Legend:
line(s) removed in v.1.7 
line(s) changed
 line(s) added in v.1.8

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