Difference for include/spellist.h from version 1.34 to 1.35


version 1.34 version 1.35
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 /*  /*
  * static char *rcsid_spellist_h =   * static char *rcsid_spellist_h =
  *   "$Id: spellist.h,v 1.34 2003/01/08 08:39:18 mwedel Exp $";   *   "$Id: spellist.h,v 1.35 2006/03/14 15:53:13 ryo_saeba Exp $";
  */   */
   
 /*  /*
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 #include "spells.h"  #include "spells.h"
   
   #if 0
   All those variables aren't used anymore.
   
 spell spells[NROFREALSPELLS]={  spell spells[NROFREALSPELLS]={
 /* name,lvl,sp,charges,time,scrolls[nr,chance],book-chance,rng,defensive,cleric,self  /* name,lvl,sp,charges,time,scrolls[nr,chance],book-chance,rng,defensive,cleric,self
    path, other arch*/     path, other arch*/
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 {   0,       0,     1,      1, 12}, /*cause rabies*/  {   0,       0,     1,      1, 12}, /*cause rabies*/
 };  };
   
 char *spellpathnames[NRSPELLPATHS] = {  #endif /* 0 */
   
   const char *spellpathnames[NRSPELLPATHS] = {
  "Protection",   "Protection",
  "Fire",   "Fire",
  "Frost",   "Frost",


Legend:
line(s) removed in v.1.34 
line(s) changed
 line(s) added in v.1.35

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