version 1.6 | | version 1.7 |
---|
| | |
/* | | /* |
* static char *rcsid_spells_h = | | * static char *rcsid_spells_h = |
* "$Id: spells.h,v 1.6 2000/10/20 06:39:26 peterm Exp $"; | | * "$Id: spells.h,v 1.7 2000/10/31 04:53:48 peterm Exp $"; |
*/ | | */ |
| | |
/* | | /* |
| | |
SP_MANA_BLAST, SP_S_MANABALL, SP_M_MANABALL, /*180*/ | | SP_MANA_BLAST, SP_S_MANABALL, SP_M_MANABALL, /*180*/ |
SP_L_MANABALL, SP_MANA_BOLT, | | SP_L_MANABALL, SP_MANA_BOLT, |
| | |
SP_DANCING_SWORD, SP_ANIMATE_WEAPON, SP_CAUSE_COLD | | SP_DANCING_SWORD, SP_ANIMATE_WEAPON, SP_CAUSE_COLD, /* 185 */ |
| | SP_DIVINE_SHOCK |
}; | | }; |
| | |
#define IS_SUMMON_SPELL(spell) (((spell) > SP_BOMB && (spell) < SP_D_DOOR) \ | | #define IS_SUMMON_SPELL(spell) (((spell) > SP_BOMB && (spell) < SP_D_DOOR) \ |