Difference for include/spells.h from version 1.6 to 1.7


version 1.6 version 1.7
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_spells_h =   * static char *rcsid_spells_h =
  *   "$Id: spells.h,v 1.6 2000/10/20 06:39:26 peterm Exp $";   *   "$Id: spells.h,v 1.7 2000/10/31 04:53:48 peterm Exp $";
  */   */
   
 /*  /*
Line 188
 
Line 188
   SP_MANA_BLAST, SP_S_MANABALL, SP_M_MANABALL, /*180*/    SP_MANA_BLAST, SP_S_MANABALL, SP_M_MANABALL, /*180*/
   SP_L_MANABALL, SP_MANA_BOLT,    SP_L_MANABALL, SP_MANA_BOLT,
   
   SP_DANCING_SWORD, SP_ANIMATE_WEAPON, SP_CAUSE_COLD    SP_DANCING_SWORD, SP_ANIMATE_WEAPON, SP_CAUSE_COLD,              /* 185 */
     SP_DIVINE_SHOCK
 };  };
    
 #define IS_SUMMON_SPELL(spell) (((spell) > SP_BOMB && (spell) < SP_D_DOOR) \  #define IS_SUMMON_SPELL(spell) (((spell) > SP_BOMB && (spell) < SP_D_DOOR) \


Legend:
line(s) removed in v.1.6 
line(s) changed
 line(s) added in v.1.7

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