Difference for include/spells.h from version 1.8 to 1.9


version 1.8 version 1.9
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Line 1
 /*  /*
  * static char *rcsid_spells_h =   * static char *rcsid_spells_h =
  *   "$Id: spells.h,v 1.8 2000/11/17 11:16:45 peterm Exp $";   *   "$Id: spells.h,v 1.9 2000/11/18 03:32:34 peterm Exp $";
  */   */
   
 /*  /*
Line 189
 
Line 189
   SP_L_MANABALL, SP_MANA_BOLT,    SP_L_MANABALL, SP_MANA_BOLT,
   
   SP_DANCING_SWORD, SP_ANIMATE_WEAPON, SP_CAUSE_COLD,              /* 185 */    SP_DANCING_SWORD, SP_ANIMATE_WEAPON, SP_CAUSE_COLD,              /* 185 */
   SP_DIVINE_SHOCK,      SP_WINDSTORM    SP_DIVINE_SHOCK,      SP_WINDSTORM,
   
     /* the below NIY */
     SP_SANCTUARY,         SP_PEACE,          SP_SPIDERWEB,             /* 190 */
     SP_CONFLICT,          SP_RAGE,
   
     SP_FORKED_LIGHTING,   SP_POISON_FOG,     SP_FLAME_AURA,            /* 195 */
     SP_VITRIOL
    
 };  };
    
 #define IS_SUMMON_SPELL(spell) (((spell) > SP_BOMB && (spell) < SP_D_DOOR) \  #define IS_SUMMON_SPELL(spell) (((spell) > SP_BOMB && (spell) < SP_D_DOOR) \


Legend:
line(s) removed in v.1.8 
line(s) changed
 line(s) added in v.1.9

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