version 1.103 | | version 1.104 |
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| | |
int trap_disarm(object *disarmer, object *trap, int risk, object *skill); | | int trap_disarm(object *disarmer, object *trap, int risk, object *skill); |
void trap_adjust(object *trap, int difficulty); | | void trap_adjust(object *trap, int difficulty); |
/* shop.c */ | | /* shop.c */ |
int query_cost(object *tmp, object *who, int flag); | | uint64 query_cost(object *tmp, object *who, int flag); |
char *cost_string_from_value(int cost); | | char *cost_string_from_value(uint64 cost); |
char *query_cost_string(object *tmp, object *who, int flag); | | char *query_cost_string(object *tmp, object *who, int flag); |
int query_money(object *op); | | uint64 query_money(object *op); |
int pay_for_amount(int to_pay, object *pl); | | int pay_for_amount(int to_pay, object *pl); |
int pay_for_item(object *op, object *pl); | | int pay_for_item(object *op, object *pl); |
int pay_from_container(object *op, object *pouch, int to_pay); | | uint64 pay_from_container(object *op, object *pouch, int to_pay); |
int get_payment2(object *pl, object *op); | | int get_payment(object *pl, object *op); |
int get_payment(object *pl); | | |
void sell_item(object *op, object *pl); | | void sell_item(object *op, object *pl); |
void shop_listing(object *op); | | void shop_listing(object *op); |
/* skills.c */ | | /* skills.c */ |