version 1.121 | | version 1.122 |
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| | |
int command_motd(object *op, char *params); | | int command_motd(object *op, char *params); |
int command_bug(object *op, char *params); | | int command_bug(object *op, char *params); |
void malloc_info(object *op); | | void malloc_info(object *op); |
void current_map_info(object *op); | | |
void current_region_info(object *op); | | void current_region_info(object *op); |
| | void current_map_info(object *op); |
| | int command_whereabouts(object *op, char *params); |
int command_who(object *op, char *params); | | int command_who(object *op, char *params); |
void display_who_entry(object *op, player *pl, char *format); | | void display_who_entry(object *op, player *pl, char *format); |
void get_who_escape_code_value(char *return_val, const char letter, player *pl); | | void get_who_escape_code_value(char *return_val, const char letter, player *pl); |
| | int command_afk(object *op, char *params); |
int command_malloc(object *op, char *params); | | int command_malloc(object *op, char *params); |
int command_mapinfo(object *op, char *params); | | int command_mapinfo(object *op, char *params); |
int command_whereami(object *op, char *params); | | int command_whereami(object *op, char *params); |
int command_whereabouts(object *op, char *params); | | |
int command_maps(object *op, char *params); | | int command_maps(object *op, char *params); |
int command_strings(object *op, char *params); | | int command_strings(object *op, char *params); |
int command_sstable(object *op, char *params); | | int command_sstable(object *op, char *params); |
| | |
int command_brace(object *op, char *params); | | int command_brace(object *op, char *params); |
int command_style_map_info(object *op, char *params); | | int command_style_map_info(object *op, char *params); |
int command_kill_pets(object *op, char *params); | | int command_kill_pets(object *op, char *params); |
int command_afk(object *op, char *params); | | |
/* c_move.c */ | | /* c_move.c */ |
int command_east(object *op, char *params); | | int command_east(object *op, char *params); |
int command_north(object *op, char *params); | | int command_north(object *op, char *params); |
| | |
void set_localdir(char *path); | | void set_localdir(char *path); |
void set_mapdir(char *path); | | void set_mapdir(char *path); |
void set_archetypes(char *path); | | void set_archetypes(char *path); |
| | void set_regions(char *path); |
void set_treasures(char *path); | | void set_treasures(char *path); |
void set_uniquedir(char *path); | | void set_uniquedir(char *path); |
void set_playerdir(char *path); | | void set_playerdir(char *path); |
| | |
void leave_map(object *op); | | void leave_map(object *op); |
void set_map_timeout(mapstruct *oldmap); | | void set_map_timeout(mapstruct *oldmap); |
char *clean_path(char *file); | | char *clean_path(char *file); |
char *unclean_path(char *src); | | char *unclean_path(const char *src); |
void enter_exit(object *op, object *exit_ob); | | void enter_exit(object *op, object *exit_ob); |
void process_active_maps(void); | | void process_active_maps(void); |
void process_players1(mapstruct *map); | | void process_players1(mapstruct *map); |