Difference for include/sproto.h from version 1.122 to 1.123


version 1.122 version 1.123
Line 12
 
Line 12
 int calc_alch_danger(object *caster, object *cauldron, recipe *rp);  int calc_alch_danger(object *caster, object *cauldron, recipe *rp);
 /* apply.c */  /* apply.c */
 int apply_potion(object *op, object *tmp);  int apply_potion(object *op, object *tmp);
 int check_item(object *op, char *item);  int check_item(object *op, const char *item);
 int check_weapon_power(object *who, int improvs);  int check_weapon_power(object *who, int improvs);
 int improve_weapon_stat(object *op, object *improver, object *weapon, signed char *stat, int sacrifice_count, char *statname);  int improve_weapon_stat(object *op, object *improver, object *weapon, signed char *stat, int sacrifice_count, const char *statname);
 int prepare_weapon(object *op, object *improver, object *weapon);  int prepare_weapon(object *op, object *improver, object *weapon);
 int improve_weapon(object *op, object *improver, object *weapon);  int improve_weapon(object *op, object *improver, object *weapon);
 int check_improve_weapon(object *op, object *tmp);  int check_improve_weapon(object *op, object *tmp);
Line 24
 
Line 24
 int esrv_apply_container(object *op, object *sack);  int esrv_apply_container(object *op, object *sack);
 void move_apply(object *trap, object *victim, object *originator);  void move_apply(object *trap, object *victim, object *originator);
 void do_learn_spell(object *op, object *spell, int special_prayer);  void do_learn_spell(object *op, object *spell, int special_prayer);
 void do_forget_spell(object *op, char *spell);  void do_forget_spell(object *op, const char *spell);
 void apply_scroll(object *op, object *tmp, int dir);  void apply_scroll(object *op, object *tmp, int dir);
 int dragon_eat_flesh(object *op, object *meal);  int dragon_eat_flesh(object *op, object *meal);
 void apply_poison(object *op, object *tmp);  void apply_poison(object *op, object *tmp);
Line 68
 
Line 68
 int adj_attackroll(object *hitter, object *target);  int adj_attackroll(object *hitter, object *target);
 int is_aimed_missile(object *op);  int is_aimed_missile(object *op);
 /* ban.c */  /* ban.c */
 int checkbanned(char *login, char *host);  int checkbanned(const char *login, const char *host);
 /* build_map.c */  /* build_map.c */
 void remove_marking_runes(struct mapdef *map, short x, short y);  void remove_marking_runes(struct mapdef *map, short x, short y);
 int find_unused_connected_value(struct mapdef *map);  int find_unused_connected_value(struct mapdef *map);
Line 764
 
Line 764
 int SP_level_dam_adjust(object *caster, object *spob);  int SP_level_dam_adjust(object *caster, object *spob);
 int SP_level_duration_adjust(object *caster, object *spob);  int SP_level_duration_adjust(object *caster, object *spob);
 int SP_level_range_adjust(object *caster, object *spob);  int SP_level_range_adjust(object *caster, object *spob);
 object *check_spell_known(object *op, char *name);  object *check_spell_known(object *op, const char *name);
 object *lookup_spell_by_name(object *op, char *spname);  object *lookup_spell_by_name(object *op, const char *spname);
 int reflwall(mapstruct *m, int x, int y, object *sp_op);  int reflwall(mapstruct *m, int x, int y, object *sp_op);
 int cast_create_obj(object *op, object *caster, object *new_op, int dir);  int cast_create_obj(object *op, object *caster, object *new_op, int dir);
 int ok_to_put_more(mapstruct *m, sint16 x, sint16 y, object *op, int immune_stop);  int ok_to_put_more(mapstruct *m, sint16 x, sint16 y, object *op, int immune_stop);


Legend:
line(s) removed in v.1.122 
line(s) changed
 line(s) added in v.1.123

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