Difference for include/sproto.h from version 1.128 to 1.129


version 1.128 version 1.129
Line 205
 
Line 205
 int command_brace(object *op, char *params);  int command_brace(object *op, char *params);
 int command_style_map_info(object *op, char *params);  int command_style_map_info(object *op, char *params);
 int command_kill_pets(object *op, char *params);  int command_kill_pets(object *op, char *params);
 int command_quests(object *op, char *params);  int command_quests(object *pl, char *params);
 /* c_move.c */  /* c_move.c */
 int command_east(object *op, char *params);  int command_east(object *op, char *params);
 int command_north(object *op, char *params);  int command_north(object *op, char *params);
Line 507
 
Line 507
 int summon_golem(object *op, object *caster, int dir, object *spob);  int summon_golem(object *op, object *caster, int dir, object *spob);
 object *choose_cult_monster(object *pl, object *god, int summon_level);  object *choose_cult_monster(object *pl, object *god, int summon_level);
 int summon_object(object *op, object *caster, object *spell_ob, int dir);  int summon_object(object *op, object *caster, object *spell_ob, int dir);
   object *get_real_owner(object *ob);
   int should_arena_attack(object *pet, object *owner, object *target);
 /* player.c */  /* player.c */
 player *find_player(char *plname);  player *find_player(char *plname);
 player *find_player_partial_name(char *plname);  player *find_player_partial_name(char *plname);
 void display_motd(object *op);  void display_motd(object *op);
   void send_rules(object *op);
   void send_news(object *op);
 int playername_ok(char *cp);  int playername_ok(char *cp);
 int add_player(NewSocket *ns);  int add_player(NewSocket *ns);
 archetype *get_player_archetype(archetype *at);  archetype *get_player_archetype(archetype *at);
Line 535
 
Line 539
 object *find_arrow(object *op, char *type);  object *find_arrow(object *op, char *type);
 object *find_better_arrow(object *op, object *target, char *type, int *better);  object *find_better_arrow(object *op, object *target, char *type, int *better);
 object *pick_arrow_target(object *op, char *type, int dir);  object *pick_arrow_target(object *op, char *type, int dir);
 int fire_bow(object *op, object *part, object *arrow, int dir, int wc_mod, int sx, int sy);  int fire_bow(object *op, object *part, object *arrow, int dir, int wc_mod, sint16 sx, sint16 sy);
 int player_fire_bow(object *op, int dir);  int player_fire_bow(object *op, int dir);
 void fire_misc_object(object *op, int dir);  void fire_misc_object(object *op, int dir);
 void fire(object *op, int dir);  void fire(object *op, int dir);
Line 566
 
Line 570
 void displayPluginsList(object *op);  void displayPluginsList(object *op);
 int findPlugin(char *id);  int findPlugin(char *id);
 int initPlugins(void);  int initPlugins(void);
 int removeOnePlugin(char *id);  
 int initOnePlugin(char *pluginfile);  int initOnePlugin(char *pluginfile);
   int removeOnePlugin(char *id);
 CFParm *CFWLog(CFParm *PParm);  CFParm *CFWLog(CFParm *PParm);
 CFParm *CFWNewInfoMap(CFParm *PParm);  CFParm *CFWNewInfoMap(CFParm *PParm);
 CFParm *CFWSpringTrap(CFParm *PParm);  CFParm *CFWSpringTrap(CFParm *PParm);
Line 793
 
Line 797
 void shuffle_attack(object *op, int change_face);  void shuffle_attack(object *op, int change_face);
 void prayer_failure(object *op, int failure, int power);  void prayer_failure(object *op, int failure, int power);
 void spell_failure(object *op, int failure, int power, object *skill);  void spell_failure(object *op, int failure, int power, object *skill);
   int cast_party_spell(object *op, object *caster, int dir, object *spell_ob, char *stringarg);
 int cast_spell(object *op, object *caster, int dir, object *spell_ob, char *stringarg);  int cast_spell(object *op, object *caster, int dir, object *spell_ob, char *stringarg);
 void move_spell_effect(object *op);  void move_spell_effect(object *op);
 void check_spell_effect(object *op);  void check_spell_effect(object *op);


Legend:
line(s) removed in v.1.128 
line(s) changed
 line(s) added in v.1.129

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