version 1.128 | | version 1.129 |
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| | |
int command_brace(object *op, char *params); | | int command_brace(object *op, char *params); |
int command_style_map_info(object *op, char *params); | | int command_style_map_info(object *op, char *params); |
int command_kill_pets(object *op, char *params); | | int command_kill_pets(object *op, char *params); |
int command_quests(object *op, char *params); | | int command_quests(object *pl, char *params); |
/* c_move.c */ | | /* c_move.c */ |
int command_east(object *op, char *params); | | int command_east(object *op, char *params); |
int command_north(object *op, char *params); | | int command_north(object *op, char *params); |
| | |
int summon_golem(object *op, object *caster, int dir, object *spob); | | int summon_golem(object *op, object *caster, int dir, object *spob); |
object *choose_cult_monster(object *pl, object *god, int summon_level); | | object *choose_cult_monster(object *pl, object *god, int summon_level); |
int summon_object(object *op, object *caster, object *spell_ob, int dir); | | int summon_object(object *op, object *caster, object *spell_ob, int dir); |
| | object *get_real_owner(object *ob); |
| | int should_arena_attack(object *pet, object *owner, object *target); |
/* player.c */ | | /* player.c */ |
player *find_player(char *plname); | | player *find_player(char *plname); |
player *find_player_partial_name(char *plname); | | player *find_player_partial_name(char *plname); |
void display_motd(object *op); | | void display_motd(object *op); |
| | void send_rules(object *op); |
| | void send_news(object *op); |
int playername_ok(char *cp); | | int playername_ok(char *cp); |
int add_player(NewSocket *ns); | | int add_player(NewSocket *ns); |
archetype *get_player_archetype(archetype *at); | | archetype *get_player_archetype(archetype *at); |
| | |
object *find_arrow(object *op, char *type); | | object *find_arrow(object *op, char *type); |
object *find_better_arrow(object *op, object *target, char *type, int *better); | | object *find_better_arrow(object *op, object *target, char *type, int *better); |
object *pick_arrow_target(object *op, char *type, int dir); | | object *pick_arrow_target(object *op, char *type, int dir); |
int fire_bow(object *op, object *part, object *arrow, int dir, int wc_mod, int sx, int sy); | | int fire_bow(object *op, object *part, object *arrow, int dir, int wc_mod, sint16 sx, sint16 sy); |
int player_fire_bow(object *op, int dir); | | int player_fire_bow(object *op, int dir); |
void fire_misc_object(object *op, int dir); | | void fire_misc_object(object *op, int dir); |
void fire(object *op, int dir); | | void fire(object *op, int dir); |
| | |
void displayPluginsList(object *op); | | void displayPluginsList(object *op); |
int findPlugin(char *id); | | int findPlugin(char *id); |
int initPlugins(void); | | int initPlugins(void); |
int removeOnePlugin(char *id); | | |
int initOnePlugin(char *pluginfile); | | int initOnePlugin(char *pluginfile); |
| | int removeOnePlugin(char *id); |
CFParm *CFWLog(CFParm *PParm); | | CFParm *CFWLog(CFParm *PParm); |
CFParm *CFWNewInfoMap(CFParm *PParm); | | CFParm *CFWNewInfoMap(CFParm *PParm); |
CFParm *CFWSpringTrap(CFParm *PParm); | | CFParm *CFWSpringTrap(CFParm *PParm); |
| | |
void shuffle_attack(object *op, int change_face); | | void shuffle_attack(object *op, int change_face); |
void prayer_failure(object *op, int failure, int power); | | void prayer_failure(object *op, int failure, int power); |
void spell_failure(object *op, int failure, int power, object *skill); | | void spell_failure(object *op, int failure, int power, object *skill); |
| | int cast_party_spell(object *op, object *caster, int dir, object *spell_ob, char *stringarg); |
int cast_spell(object *op, object *caster, int dir, object *spell_ob, char *stringarg); | | int cast_spell(object *op, object *caster, int dir, object *spell_ob, char *stringarg); |
void move_spell_effect(object *op); | | void move_spell_effect(object *op); |
void check_spell_effect(object *op); | | void check_spell_effect(object *op); |