version 1.137 | | version 1.138 |
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int command_search_items(object *op, char *params); | | int command_search_items(object *op, char *params); |
int command_rename_item(object *op, char *params); | | int command_rename_item(object *op, char *params); |
/* c_party.c */ | | /* c_party.c */ |
partylist *form_party(object *op, const char *params, partylist *firstparty, partylist *lastparty); | | |
char *find_party(int partynumber, partylist *party); | | |
partylist *find_party_struct(int partynumber); | | |
int confirm_party_password(object *op); | | int confirm_party_password(object *op); |
void receive_party_password(object *op, char k); | | void receive_party_password(object *op, char k); |
void send_party_message(object *op, char *msg); | | void send_party_message(object *op, char *msg); |
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void play_again(object *op); | | void play_again(object *op); |
int receive_play_again(object *op, char key); | | int receive_play_again(object *op, char key); |
void confirm_password(object *op); | | void confirm_password(object *op); |
void get_party_password(object *op, int partyid); | | void get_party_password(object *op, partylist *party); |
int roll_stat(void); | | int roll_stat(void); |
void roll_stats(object *op); | | void roll_stats(object *op); |
void Roll_Again(object *op); | | void Roll_Again(object *op); |