version 1.160 | | version 1.161 |
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void remove_contents(object *first_ob, object *save_item); | | void remove_contents(object *first_ob, object *save_item); |
int calc_alch_danger(object *caster, object *cauldron, recipe *rp); | | int calc_alch_danger(object *caster, object *cauldron, recipe *rp); |
/* apply.c */ | | /* apply.c */ |
| | int transport_can_hold(object *transport, object *op, int nrof); |
| | int apply_transport(object *pl, object *transport, int aflag); |
int should_director_abort(object *op, object *victim); | | int should_director_abort(object *op, object *victim); |
int apply_potion(object *op, object *tmp); | | int apply_potion(object *op, object *tmp); |
int check_item(object *op, const char *item); | | int check_item(object *op, const char *item); |
| | |
int plugins_remove_plugin(const char *id); | | int plugins_remove_plugin(const char *id); |
crossfire_plugin *plugins_find_plugin(const char *id); | | crossfire_plugin *plugins_find_plugin(const char *id); |
void plugins_display_list(object *op); | | void plugins_display_list(object *op); |
| | void *cfapi_system_find_animation(int *type, ...); |
| | void *cfapi_system_strdup_local(int *type, ...); |
void *cfapi_system_register_global_event(int *type, ...); | | void *cfapi_system_register_global_event(int *type, ...); |
void *cfapi_system_unregister_global_event(int *type, ...); | | void *cfapi_system_unregister_global_event(int *type, ...); |
void *cfapi_system_add_string(int *type, ...); | | void *cfapi_system_add_string(int *type, ...); |
void *cfapi_system_remove_string(int *type, ...); | | void *cfapi_system_remove_string(int *type, ...); |
void *cfapi_system_check_path(int *type, ...); | | void *cfapi_system_check_path(int *type, ...); |
void *cfapi_system_re_cmp(int *type, ...); | | void *cfapi_system_re_cmp(int *type, ...); |
void *cfapi_system_strdup_local(int *type, ...); | | |
void *cfapi_system_directory(int *type, ...); | | void *cfapi_system_directory(int *type, ...); |
void *cfapi_system_find_animation(int *type, ...); | | |
void *cfapi_map_get_map(int *type, ...); | | void *cfapi_map_get_map(int *type, ...); |
void *cfapi_map_has_been_loaded(int *type, ...); | | void *cfapi_map_has_been_loaded(int *type, ...); |
void *cfapi_map_create_path(int *type, ...); | | void *cfapi_map_create_path(int *type, ...); |
| | |
void *cfapi_map_get_object_at(int *type, ...); | | void *cfapi_map_get_object_at(int *type, ...); |
void *cfapi_map_get_flags(int* type, ...); | | void *cfapi_map_get_flags(int* type, ...); |
void *cfapi_map_present_arch_by_name(int* type, ...); | | void *cfapi_map_present_arch_by_name(int* type, ...); |
| | void *cfapi_object_move(int *type, ...); |
void *cfapi_object_get_key(int* type,...); | | void *cfapi_object_get_key(int* type,...); |
void *cfapi_object_set_key(int* type,...); | | void *cfapi_object_set_key(int* type,...); |
void *cfapi_object_get_property(int *type, ...); | | void *cfapi_object_get_property(int *type, ...); |
void *cfapi_object_set_property(int *type, ...); | | void *cfapi_object_set_property(int *type, ...); |
| | void *cfapi_object_apply_below(int *type, ...); |
void *cfapi_object_apply(int *type, ...); | | void *cfapi_object_apply(int *type, ...); |
void *cfapi_object_identify(int *type, ...); | | void *cfapi_object_identify(int *type, ...); |
void *cfapi_object_describe(int *type, ...); | | void *cfapi_object_describe(int *type, ...); |
| | |
void *cfapi_player_send_inventory(int *type, ...); | | void *cfapi_player_send_inventory(int *type, ...); |
void *cfapi_object_teleport(int *type, ...); | | void *cfapi_object_teleport(int *type, ...); |
void *cfapi_object_pickup(int *type, ...); | | void *cfapi_object_pickup(int *type, ...); |
void *cfapi_object_move(int* type, ...); | | |
void *cfapi_object_apply_below(int* type, ...); | | |
void *cfapi_archetype_get_first(int* type, ...); | | void *cfapi_archetype_get_first(int* type, ...); |
void *cfapi_archetype_get_property(int* type, ...); | | void *cfapi_archetype_get_property(int* type, ...); |
void *cfapi_party_get_property(int* type, ...); | | void *cfapi_party_get_property(int* type, ...); |
| | |
void move_firewall(object *op); | | void move_firewall(object *op); |
void move_player_mover(object *op); | | void move_player_mover(object *op); |
void move_duplicator(object *op); | | void move_duplicator(object *op); |
void move_creator(object *op); | | void move_creator(object *creator); |
void move_marker(object *op); | | void move_marker(object *op); |
int process_object(object *op); | | int process_object(object *op); |
/* timers.c */ | | /* timers.c */ |