Difference for include/sproto.h from version 1.16 to 1.17


version 1.16 version 1.17
Line 45
 
Line 45
 extern void apply_lighter ( object *who, object *lighter );  extern void apply_lighter ( object *who, object *lighter );
 extern void scroll_failure ( object *op, int failure, int power );  extern void scroll_failure ( object *op, int failure, int power );
 extern int did_make_save_item ( object *op, int type );  extern int did_make_save_item ( object *op, int type );
 extern void save_throw_object ( object *op, int type );  extern void save_throw_object ( object *op, int type, object *originator );
 extern int hit_map ( object *op, int dir, int type );  extern int hit_map ( object *op, int dir, int type );
 extern int attack_ob ( object *op, object *hitter );  extern int attack_ob ( object *op, object *hitter );
   extern object *hit_with_arrow ( object *op, object *victim );
 extern void tear_down_wall ( object *op );  extern void tear_down_wall ( object *op );
 extern int hit_player_attacktype ( object *op, object *hitter, int dam, uint32 attacktype, int magic );  extern int hit_player_attacktype ( object *op, object *hitter, int dam, uint32 attacktype, int magic );
 extern int hit_player ( object *op, int dam, object *hitter, int type );  extern int hit_player ( object *op, int dam, object *hitter, int type );
Line 57
 
Line 58
 extern void blind_player ( object *op, object *hitter, int dam );  extern void blind_player ( object *op, object *hitter, int dam );
 extern void paralyze_player ( object *op, object *hitter, int dam );  extern void paralyze_player ( object *op, object *hitter, int dam );
 extern void deathstrike_player ( object *op, object *hitter, int *dam );  extern void deathstrike_player ( object *op, object *hitter, int *dam );
 extern object *thrown_item_effect ( object *hitter, object *victim );  
 extern int adj_attackroll ( object *hitter, object *target );  extern int adj_attackroll ( object *hitter, object *target );
 extern int is_aimed_missile ( object *op );  extern int is_aimed_missile ( object *op );
 extern int checkbanned ( char *login, char *host );  extern int checkbanned ( char *login, char *host );
Line 124
 
Line 124
 extern int command_rskill ( object *pl, char *params );  extern int command_rskill ( object *pl, char *params );
 extern int command_apply ( object *op, char *params );  extern int command_apply ( object *op, char *params );
 extern int sack_can_hold ( object *pl, object *sack, object *op, int nrof );  extern int sack_can_hold ( object *pl, object *sack, object *op, int nrof );
 extern void pick_up_object ( object *pl, object *op, object *tmp, int nrof );  
 extern void pick_up ( object *op, object *alt );  extern void pick_up ( object *op, object *alt );
 extern int command_take ( object *op, char *params );  extern int command_take ( object *op, char *params );
 extern void put_object_in_sack ( object *op, object *sack, object *tmp, long nrof );  extern void put_object_in_sack ( object *op, object *sack, object *tmp, long nrof );
Line 576
 
Line 575
 extern void move_golem ( object *op );  extern void move_golem ( object *op );
 extern void control_golem ( object *op, int dir );  extern void control_golem ( object *op, int dir );
 extern void move_missile ( object *op );  extern void move_missile ( object *op );
 extern int explode_object ( object *op );  extern void explode_object ( object *op );
 extern void check_fired_arch ( object *op );  extern void check_fired_arch ( object *op );
 extern void move_fired_arch ( object *op );  extern void move_fired_arch ( object *op );
 extern void drain_rod_charge ( object *rod );  extern void drain_rod_charge ( object *rod );
Line 618
 
Line 617
 extern void move_detector ( object *op );  extern void move_detector ( object *op );
 extern void animate_trigger ( object *op );  extern void animate_trigger ( object *op );
 extern void move_hole ( object *op );  extern void move_hole ( object *op );
 extern void stop_arrow ( object *op, object *tmp );  extern object *stop_item ( object *op );
   extern object *fix_stopped_arrow ( object *op );
 extern void move_arrow ( object *op );  extern void move_arrow ( object *op );
 extern void change_object ( object *op );  extern void change_object ( object *op );
 extern void move_teleporter ( object *op );  extern void move_teleporter ( object *op );


Legend:
line(s) removed in v.1.16 
line(s) changed
 line(s) added in v.1.17

File made using version 1.98 of cvs2html by leaf at 2011-07-21 19:32