Difference for include/sproto.h from version 1.26 to 1.27


version 1.26 version 1.27
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  *   This file was automatically generated by version 1.7 of cextract.   *   This file was automatically generated by version 1.7 of cextract.
  *   Manual editing not recommended.   *   Manual editing not recommended.
  *   *
  *   Created: Sat Dec 16 15:55:03 2000   *   Created: Tue Jan 23 22:30:55 2001
  */   */
 #ifndef __CEXTRACT__  #ifndef __CEXTRACT__
 #ifdef __STDC__  #ifdef __STDC__
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 extern int apply_container ( object *op, object *sack );  extern int apply_container ( object *op, object *sack );
 extern int esrv_apply_container ( object *op, object *sack );  extern int esrv_apply_container ( object *op, object *sack );
 extern char *gravestone_text ( object *op );  extern char *gravestone_text ( object *op );
   extern void move_apply ( object *trap, object *victim, object *originator );
 extern void do_learn_spell ( object *op, int spell, int special_prayer );  extern void do_learn_spell ( object *op, int spell, int special_prayer );
 extern void do_forget_spell ( object *op, int spell );  extern void do_forget_spell ( object *op, int spell );
 extern void move_apply ( object *trap, object *victim, object *originator );  
 extern void apply_poison ( object *op, object *tmp );  extern void apply_poison ( object *op, object *tmp );
 extern int manual_apply ( object *op, object *tmp, int aflag );  extern int manual_apply ( object *op, object *tmp, int aflag );
 extern int player_apply ( object *pl, object *op, int aflag, int quiet );  extern int player_apply ( object *pl, object *op, int aflag, int quiet );
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 extern int is_aimed_missile ( object *op );  extern int is_aimed_missile ( object *op );
 extern int checkbanned ( char *login, char *host );  extern int checkbanned ( char *login, char *host );
 extern int command_say ( object *op, char *params );  extern int command_say ( object *op, char *params );
 extern int command_last ( object *op, char *params );  extern int command_shout ( object *op, char *params );
   extern int command_tell ( object *op, char *params );
 extern void map_info ( object *op );  extern void map_info ( object *op );
 extern int command_spell_reset ( object *op, char *params );  extern int command_spell_reset ( object *op, char *params );
 extern int command_motd ( object *op, char *params );  extern int command_motd ( object *op, char *params );
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 extern int command_logs ( object *op, char *params );  extern int command_logs ( object *op, char *params );
 extern int command_usekeys ( object *op, char *params );  extern int command_usekeys ( object *op, char *params );
 extern int command_resistances ( object *op, char *params );  extern int command_resistances ( object *op, char *params );
   extern int command_help ( object *op, char *params );
   extern int onoff_value ( char *line );
   extern int command_quit ( object *op, char *params );
   extern int command_sound ( object *op, char *params );
   extern void receive_player_name ( object *op, char k );
   extern void receive_player_password ( object *op, char k );
   extern int explore_mode ( void );
   extern int command_title ( object *op, char *params );
   extern int command_save ( object *op, char *params );
   extern int command_peaceful ( object *op, char *params );
   extern int command_wimpy ( object *op, char *params );
   extern int command_brace ( object *op, char *params );
 extern int command_east ( object *op, char *params );  extern int command_east ( object *op, char *params );
 extern int command_north ( object *op, char *params );  extern int command_north ( object *op, char *params );
 extern int command_northeast ( object *op, char *params );  extern int command_northeast ( object *op, char *params );
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 extern int command_examine ( object *op, char *params );  extern int command_examine ( object *op, char *params );
 extern object *find_marked_object ( object *op );  extern object *find_marked_object ( object *op );
 extern int command_mark ( object *op, char *params );  extern int command_mark ( object *op, char *params );
   extern void examine_monster ( object *op, object *tmp );
   extern char *long_desc ( object *tmp );
   extern void examine ( object *op, object *tmp );
   extern void inventory ( object *op, object *inv );
   extern int command_pickup ( object *op, char *params );
   extern void set_pickup_mode ( object *op, int i );
   extern int command_search_items ( object *op, char *params );
 extern partylist * form_party ( object *op, char *params, partylist * firstparty, partylist * lastparty );  extern partylist * form_party ( object *op, char *params, partylist * firstparty, partylist * lastparty );
 extern char * find_party ( int partynumber, partylist * party );  extern char * find_party ( int partynumber, partylist * party );
 extern partylist *find_party_struct ( int partynumber );  extern partylist *find_party_struct ( int partynumber );
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 extern void send_party_message ( object *op, char *msg );  extern void send_party_message ( object *op, char *msg );
 extern int command_gsay ( object *op, char *params );  extern int command_gsay ( object *op, char *params );
 extern int command_party ( object *op, char *params );  extern int command_party ( object *op, char *params );
   extern int command_invoke ( object *op, char *params );
   extern int command_cast ( object *op, char *params );
   extern int command_prepare ( object *op, char *params );
   extern int command_cast_spell ( object *op, char *params, char command );
   extern int legal_range ( object *op, int r );
   extern void change_spell ( object *op, char k );
   extern int command_rotateshoottype ( object *op, char *params );
   extern int command_throw ( object *op, char *params );
   extern int command_rotatespells ( object *op, char *params );
 extern int command_setgod ( object *op, char *params );  extern int command_setgod ( object *op, char *params );
 extern int command_kick ( object *op, char *params );  extern int command_kick ( object *op, char *params );
 extern int command_shutdown ( object *op, char *params );  extern int command_shutdown ( object *op, char *params );
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 extern int command_reset ( object *op, char *params );  extern int command_reset ( object *op, char *params );
 extern int command_nowiz ( object *op, char *params );  extern int command_nowiz ( object *op, char *params );
 extern int command_dm ( object *op, char *params );  extern int command_dm ( object *op, char *params );
   extern int command_invisible ( object *op, char *params );
 extern int command_learn_spell ( object *op, char *params );  extern int command_learn_spell ( object *op, char *params );
 extern int command_learn_special_prayer ( object *op, char *params );  extern int command_learn_special_prayer ( object *op, char *params );
 extern int command_forget_spell ( object *op, char *params );  extern int command_forget_spell ( object *op, char *params );
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 extern void add_to_racelist ( char *race_name, object *op );  extern void add_to_racelist ( char *race_name, object *op );
 extern racelink * get_racelist ( void );  extern racelink * get_racelist ( void );
 extern racelink * find_racelink ( char *name );  extern racelink * find_racelink ( char *name );
 extern int onoff_value ( char *line );  
 extern object **find_objects ( object *op, char *line, int flags );  
 extern void drop_inventory ( object *op );  
 extern void examine_monster ( object *op, object *tmp );  
 extern char *long_desc ( object *tmp );  
 extern void examine ( object *op, object *tmp );  
 extern void inventory ( object *op, object *inv );  
 extern void receive_player_name ( object *op, char k );  
 extern void receive_player_password ( object *op, char k );  
 extern void set_pickup_mode ( object *op, int i );  
 extern int explore_mode ( void );  
 extern int command_help ( object *op, char *params );  
 extern int command_invoke ( object *op, char *params );  
 extern int command_cast ( object *op, char *params );  
 extern int command_prepare ( object *op, char *params );  
 extern int command_cast_spell ( object *op, char *params, char command );  
 extern int command_title ( object *op, char *params );  
 extern int command_save ( object *op, char *params );  
 extern int command_search_items ( object *op, char *params );  
 extern int command_peaceful ( object *op, char *params );  
 extern int command_strength ( object *op, char *params );  
 extern int command_pickup ( object *op, char *params );  
 extern int command_wimpy ( object *op, char *params );  
 extern int command_quit ( object *op, char *params );  
 extern int command_sound ( object *op, char *params );  
 extern int command_shout ( object *op, char *params );  
 extern int command_tell ( object *op, char *params );  
 extern int command_bell ( object *op, char *params );  
 extern int legal_range ( object *op, int r );  
 extern void change_spell ( object *op, char k );  
 extern int command_invisible ( object *op, char *params );  
 extern int command_rotateshoottype ( object *op, char *params );  
 extern int command_throw ( object *op, char *params );  
 extern int command_brace ( object *op, char *params );  
 extern int command_rotatespells ( object *op, char *params );  
 extern void emergency_save ( int flag );  extern void emergency_save ( int flag );
 extern void delete_character ( char *name, int new );  extern void delete_character ( char *name, int new );
 extern void unlock_player ( char *name );  extern void unlock_player ( char *name );
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 extern void start_info ( object *op );  extern void start_info ( object *op );
 extern char *crypt_string ( char *str, char *salt );  extern char *crypt_string ( char *str, char *salt );
 extern int check_password ( char *typed, char *crypted );  extern int check_password ( char *typed, char *crypted );
 extern char *normalize_path ( char *src, char *dst );  
 extern void enter_exit ( object *op, object *exit_ob );  extern void enter_exit ( object *op, object *exit_ob );
 extern void enter_map ( object *op );  
 extern void process_active_maps ( void );  extern void process_active_maps ( void );
 extern void process_players1 ( mapstruct *map );  extern void process_players1 ( mapstruct *map );
 extern void process_players2 ( mapstruct *map );  extern void process_players2 ( mapstruct *map );
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 extern void show_skills ( object *op );  extern void show_skills ( object *op );
 extern int use_skill ( object *op, char *string );  extern int use_skill ( object *op, char *string );
 extern int change_skill ( object *who, int sk_index );  extern int change_skill ( object *who, int sk_index );
   extern int change_skill_to_skill ( object *who, object *skill );
 extern int attack_melee_weapon ( object *op, int dir, char *string );  extern int attack_melee_weapon ( object *op, int dir, char *string );
 extern int attack_hth ( object *pl, int dir, char *string );  extern int attack_hth ( object *pl, int dir, char *string );
 extern int skill_attack ( object *tmp, object *pl, int dir, char *string );  extern int skill_attack ( object *tmp, object *pl, int dir, char *string );


Legend:
line(s) removed in v.1.26 
line(s) changed
 line(s) added in v.1.27

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