version 1.48 | | version 1.49 |
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| | |
object *find_arrow(object *op, char *type); | | object *find_arrow(object *op, char *type); |
void fire(object *op, int dir); | | void fire(object *op, int dir); |
object *find_key(object *pl, object *container, object *door); | | object *find_key(object *pl, object *container, object *door); |
void move_player_attack(object *op, int dir); | | int move_player_attack(object *op, int dir); |
int move_player(object *op, int dir); | | int move_player(object *op, int dir); |
int handle_newcs_player(object *op); | | int handle_newcs_player(object *op); |
int save_life(object *op); | | int save_life(object *op); |