version 1.51 | | version 1.52 |
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| | |
void show_skills(object *op); | | void show_skills(object *op); |
int use_skill(object *op, char *string); | | int use_skill(object *op, char *string); |
int change_skill(object *who, int sk_index); | | int change_skill(object *who, int sk_index); |
| | int change_skill_to_skill (object *who, object *skill); |
int attack_melee_weapon(object *op, int dir, char *string); | | int attack_melee_weapon(object *op, int dir, char *string); |
int attack_hth(object *pl, int dir, char *string); | | int attack_hth(object *pl, int dir, char *string); |
int skill_attack(object *tmp, object *pl, int dir, char *string); | | int skill_attack(object *tmp, object *pl, int dir, char *string); |
| | |
int cftimer_find_free_id(void); | | int cftimer_find_free_id(void); |
/* weather.c */ | | /* weather.c */ |
void tick_the_clock(void); | | void tick_the_clock(void); |
| | void dawn_to_dusk(timeofday_t *tod); |
void set_darkness_map(mapstruct *m); | | void set_darkness_map(mapstruct *m); |
void init_weather(void); | | void init_weather(void); |
void init_weather(void); | | void init_weather(void); |