version 1.55 | | version 1.56 |
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| | |
int get_skill_stat2(object *op); | | int get_skill_stat2(object *op); |
int get_skill_stat3(object *op); | | int get_skill_stat3(object *op); |
int get_weighted_skill_stats(object *op); | | int get_weighted_skill_stats(object *op); |
| | object *get_skill_from_inventory(object *op, const char *skname); |
/* spell_effect.c */ | | /* spell_effect.c */ |
void prayer_failure(object *op, int failure, int power); | | void prayer_failure(object *op, int failure, int power); |
void cast_mana_storm(object *op, int lvl); | | void cast_mana_storm(object *op, int lvl); |
| | |
void move_creator(object *op); | | void move_creator(object *op); |
void move_marker(object *op); | | void move_marker(object *op); |
int process_object(object *op); | | int process_object(object *op); |
| | int atnr_is_dragon_enabled(int attacknr); |
| | void dragon_ability_gain(object *who, int atnr, int level); |
/* timers.c */ | | /* timers.c */ |
void cftimer_process_timers(void); | | void cftimer_process_timers(void); |
int cftimer_create(int id, long delay, object *ob, int mode); | | int cftimer_create(int id, long delay, object *ob, int mode); |