Difference for include/sproto.h from version 1.72 to 1.73


version 1.72 version 1.73
Line 272
 
Line 272
 int command_listplugins(object *op, char *params);  int command_listplugins(object *op, char *params);
 int command_loadplugin(object *op, char *params);  int command_loadplugin(object *op, char *params);
 int command_unloadplugin(object *op, char *params);  int command_unloadplugin(object *op, char *params);
 int command_unloadplugin(object *op, char *params);  
 /* commands.c */  /* commands.c */
 void init_commands(void);  void init_commands(void);
 CommFunc find_oldsocket_command(char *cmd);  CommFunc find_oldsocket_command(char *cmd);
Line 627
 
Line 626
 int write_note(object *pl, object *item, char *msg);  int write_note(object *pl, object *item, char *msg);
 int write_scroll(object *pl, object *scroll);  int write_scroll(object *pl, object *scroll);
 int remove_trap(object *op, int dir);  int remove_trap(object *op, int dir);
 int skill_throw(object *op, int dir, char *params);  int skill_throw(object *op, object *part, int dir, char *params);
 object *find_throw_ob(object *op, char *request);  object *find_throw_ob(object *op, char *request);
 object *make_throw_ob(object *orig);  object *make_throw_ob(object *orig);
 void do_throw(object *op, object *toss_item, int dir);  int do_throw(object *op, object *part, object *toss_item, int dir);
 /* skill_util.c */  /* skill_util.c */
 void find_skill_exp_name(object *pl, object *exp, int index);  void find_skill_exp_name(object *pl, object *exp, int index);
 int do_skill(object *op, int dir, char *string);  int do_skill(object *op, object *part, int dir, char *string);
 int calc_skill_exp(object *who, object *op);  int calc_skill_exp(object *who, object *op);
 float calc_stat_mult(object *who, int sk);  float calc_stat_mult(object *who, int sk);
 int get_weighted_skill_stat_sum(object *who, int sk);  int get_weighted_skill_stat_sum(object *who, int sk);
Line 668
 
Line 667
 int get_weighted_skill_stats(object *op);  int get_weighted_skill_stats(object *op);
 object *get_skill_from_inventory(object *op, const char *skname);  object *get_skill_from_inventory(object *op, const char *skname);
 /* spell_effect.c */  /* spell_effect.c */
   void spell_failure(object *op, int failure, int power);
 void prayer_failure(object *op, int failure, int power);  void prayer_failure(object *op, int failure, int power);
 void cast_mana_storm(object *op, int lvl);  void cast_mana_storm(object *op, int lvl);
 void cast_magic_storm(object *op, object *tmp, int lvl);  void cast_magic_storm(object *op, object *tmp, int lvl);
Line 824
 
Line 824
 void set_darkness_map(mapstruct *m);  void set_darkness_map(mapstruct *m);
 void dawn_to_dusk(timeofday_t *tod);  void dawn_to_dusk(timeofday_t *tod);
 void tick_the_clock(void);  void tick_the_clock(void);
 void init_weather(void);  
 void perform_weather(void);  
 void write_skymap(void);  void write_skymap(void);
 void write_pressuremap(void);  void write_pressuremap(void);
 void read_pressuremap(void);  void read_pressuremap(void);
Line 835
 
Line 833
 void write_windspeedmap(void);  void write_windspeedmap(void);
 void read_windspeedmap(void);  void read_windspeedmap(void);
 void init_wind(void);  void init_wind(void);
 void read_gulfstreammap(void);  
 void write_gulfstreammap(void);  void write_gulfstreammap(void);
   void read_gulfstreammap(void);
 void init_gulfstreammap(void);  void init_gulfstreammap(void);
 void write_humidmap(void);  void write_humidmap(void);
 void read_humidmap(void);  void read_humidmap(void);
Line 851
 
Line 849
 void write_rainfallmap(void);  void write_rainfallmap(void);
 void read_rainfallmap(void);  void read_rainfallmap(void);
 void init_rainfall(void);  void init_rainfall(void);
   void init_weather(void);
   void perform_weather(void);
   void weather_effect(char *filename);
   object *avoid_weather(int *av, mapstruct *m, int x, int y, int *gs);
   void let_it_snow(mapstruct *m, int wx, int wy, char *filename);
   void singing_in_the_rain(mapstruct *m, int wx, int wy, char *filename);
   void plant_a_garden(mapstruct *m, int wx, int wy, char *filename);
   int worldmap_to_weathermap(int x, int y, int *wx, int *wy, char *filename);
   char *weathermap_to_worldmap_corner(int wx, int wy, int *x, int *y, int dir);
   int polar_distance(int x, int y, int equator);
 void update_humid(void);  void update_humid(void);
   int humid_tile(int x, int y);
 void temperature_calc(int x, int y, timeofday_t *tod);  void temperature_calc(int x, int y, timeofday_t *tod);
   int real_temperature(int x, int y);
   int real_world_temperature(int x, int y, mapstruct *m);
 void smooth_pressure(void);  void smooth_pressure(void);
 void perform_pressure(void);  void perform_pressure(void);
 void smooth_wind(void);  
 int polar_distance(int x, int y, int equator);  
 int humid_tile(int x, int y);  
 int similar_direction(int a, int b);  int similar_direction(int a, int b);
 char *weathermap_to_worldmap_corner(int wx, int wy, int *x, int *y, int dir);  void smooth_wind(void);
 void plot_gulfstream(void);  void plot_gulfstream(void);
 int worldmap_to_weathermap(int x, int y, int *wx, int *wy, char *filename);  
 int real_temperature(int x, int y);  
 void compute_sky(void);  void compute_sky(void);
 void weather_effect(char *filename);  
 object *avoid_weather(int *av, mapstruct *m, int x, int y, int *gs);  
 void let_it_snow(mapstruct *m, int wx, int wy, char *filename);  
 void singing_in_the_rain(mapstruct *m, int wx, int wy, char *filename);  
 void plant_a_garden(mapstruct *m, int wx, int wy, char *filename);  
 void process_rain(void);  void process_rain(void);


Legend:
line(s) removed in v.1.72 
line(s) changed
 line(s) added in v.1.73

File made using version 1.98 of cvs2html by leaf at 2011-07-21 19:31