Difference for include/sproto.h from version 1.6 to 1.7


version 1.6 version 1.7
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  *   This file was automatically generated by version 1.7 of cextract.   *   This file was automatically generated by version 1.7 of cextract.
  *   Manual editing not recommended.   *   Manual editing not recommended.
  *   *
  *   Created: Sun Mar 28 00:26:08 1999   *   Created: Sun Mar  5 00:10:39 2000
  */   */
 #ifndef __CEXTRACT__  #ifndef __CEXTRACT__
 #ifdef __STDC__  #ifdef __STDC__
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 extern int check_pick ( object *op );  extern int check_pick ( object *op );
 extern object *find_arrow ( object *op, char *type );  extern object *find_arrow ( object *op, char *type );
 extern void fire ( object *op, int dir );  extern void fire ( object *op, int dir );
   extern object *FindKey ( object *Door, object *ob );
 extern void move_player_attack ( object *op, int dir );  extern void move_player_attack ( object *op, int dir );
 extern int move_player ( object *op, int dir );  extern int move_player ( object *op, int dir );
 extern int handle_newcs_player ( object *op );  extern int handle_newcs_player ( object *op );
 extern int save_life ( object *op );  extern int save_life ( object *op );
 extern void remove_unpaid_objects ( object *op, object *env );  extern void remove_unpaid_objects ( object *op, object *env );
 extern void do_some_living ( object *op );  extern void do_some_living ( object *op );
   extern void kill_player ( object *op );
 extern void loot_object ( object *op );  extern void loot_object ( object *op );
 extern void fix_weight ( void );  extern void fix_weight ( void );
 extern void fix_luck ( void );  extern void fix_luck ( void );
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 extern char *query_cost_string ( object *tmp, object *who, int flag );  extern char *query_cost_string ( object *tmp, object *who, int flag );
 extern int query_money ( object *op );  extern int query_money ( object *op );
 extern int pay_for_item ( object *op, object *pl );  extern int pay_for_item ( object *op, object *pl );
   extern int pay_from_container ( object *op, object *pouch, int to_pay );
 extern int get_payment2 ( object *pl, object *op );  extern int get_payment2 ( object *pl, object *op );
 extern int get_payment ( object *pl );  extern int get_payment ( object *pl );
 extern void sell_item ( object *op, object *pl );  extern void sell_item ( object *op, object *pl );
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 extern object *fix_summon_pet ( archetype *at, object *op, int dir, int type );  extern object *fix_summon_pet ( archetype *at, object *op, int dir, int type );
 extern int cast_consecrate ( object *op );  extern int cast_consecrate ( object *op );
 extern int finger_of_death ( object *op, object *caster, int dir );  extern int finger_of_death ( object *op, object *caster, int dir );
   extern int animate_weapon ( object *op, object *caster, int dir, archetype *at, int spellnum );
 extern int cast_daylight ( object *op );  extern int cast_daylight ( object *op );
 extern int cast_nightfall ( object *op );  extern int cast_nightfall ( object *op );
 extern int cast_faery_fire ( object *op, object *caster );  extern int cast_faery_fire ( object *op, object *caster );
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 extern void move_firechest ( object *op );  extern void move_firechest ( object *op );
 extern void move_player_mover ( object *op );  extern void move_player_mover ( object *op );
 extern void move_creator ( object *op );  extern void move_creator ( object *op );
   extern void move_marker ( object *op );
 extern int process_object ( object *op );  extern int process_object ( object *op );
 extern object *FindKey ( object *Door, object *ob );  
 extern int animate_weapon(object *op,object *caster,int dir, archetype *at, int spellnum);  
 extern int pay_from_container(object *op, object *pouch, int to_pay);  
   
 #endif /* __STDC__ */  #endif /* __STDC__ */
 #endif /* __CEXTRACT__ */  #endif /* __CEXTRACT__ */


Legend:
line(s) removed in v.1.6 
line(s) changed
 line(s) added in v.1.7

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