version 1.96 | | version 1.97 |
---|
| | |
void init_skills(void); | | void init_skills(void); |
void link_player_skills(object *op); | | void link_player_skills(object *op); |
object *find_skill_by_name(object *who, char *name); | | object *find_skill_by_name(object *who, char *name); |
| | object *find_skill_by_number(object *who, int skillno); |
int change_skill(object *who, object *new_skill, int flag); | | int change_skill(object *who, object *new_skill, int flag); |
void clear_skill(object *who); | | void clear_skill(object *who); |
int do_skill(object *op, object *part, object *skill, int dir, char *string); | | int do_skill(object *op, object *part, object *skill, int dir, char *string); |
| | |
/* time.c */ | | /* time.c */ |
void remove_door(object *op); | | void remove_door(object *op); |
void remove_door2(object *op); | | void remove_door2(object *op); |
| | void generate_monster_inv(object *gen); |
| | void generate_monster_arch(object *gen); |
void generate_monster(object *gen); | | void generate_monster(object *gen); |
void remove_force(object *op); | | void remove_force(object *op); |
void remove_blindness(object *op); | | void remove_blindness(object *op); |