version 1.97 | | version 1.98 |
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| | |
int summon_object(object *op, object *caster, object *spell_ob, int dir); | | int summon_object(object *op, object *caster, object *spell_ob, int dir); |
/* player.c */ | | /* player.c */ |
player *find_player(char *plname); | | player *find_player(char *plname); |
| | player* find_player_partial_name( char* plname );
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void display_motd(object *op); | | void display_motd(object *op); |
int playername_ok(char *cp); | | int playername_ok(char *cp); |
int add_player(NewSocket *ns); | | int add_player(NewSocket *ns); |
| | |
CFParm *CFWFindBestObjectMatch(CFParm *PParm); | | CFParm *CFWFindBestObjectMatch(CFParm *PParm); |
CFParm *CFWApplyBelow(CFParm *PParm); | | CFParm *CFWApplyBelow(CFParm *PParm); |
CFParm *CFWFreeObject(CFParm *PParm); | | CFParm *CFWFreeObject(CFParm *PParm); |
| | CFParm *CFWFreeMemory(CFParm *PParm);
|
| | CFParm *CFWFixPlayer(CFParm *PParm);
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CFParm *CFWObjectCreateClone(CFParm *PParm); | | CFParm *CFWObjectCreateClone(CFParm *PParm); |
CFParm *CFWSetVariable(CFParm *PParm); | | CFParm *CFWSetVariable(CFParm *PParm); |
CFParm *CFWDecreaseObjectNR(CFParm *PParm); | | CFParm *CFWDecreaseObjectNR(CFParm *PParm); |