Difference for include/sproto.h from version 1.8 to 1.9


version 1.8 version 1.9
Line 557
 
Line 557
 extern void dump_spells ( void );  extern void dump_spells ( void );
 extern void spell_effect ( int spell_type, int x, int y, mapstruct *map );  extern void spell_effect ( int spell_type, int x, int y, mapstruct *map );
 extern spell *find_spell ( int spelltype );  extern spell *find_spell ( int spelltype );
 extern int path_level_mod ( object *op, int sp );  extern int path_level_mod ( object *op, int base_level, int sp );
   extern int casting_level ( object *op, int sp );
 extern int check_spell_known ( object *op, int sp );  extern int check_spell_known ( object *op, int sp );
 extern int cast_spell ( object *op, object *caster, int dir, int type, int ability, SpellTypeFrom item, char *stringarg );  extern int cast_spell ( object *op, object *caster, int dir, int type, int ability, SpellTypeFrom item, char *stringarg );
 extern int cast_create_obj ( object *op, object *caster, object *new_op, int dir );  extern int cast_create_obj ( object *op, object *caster, object *new_op, int dir );
Line 587
 
Line 588
 extern int SP_level_strength_adjust ( object *op, object *caster, int spell_type );  extern int SP_level_strength_adjust ( object *op, object *caster, int spell_type );
 extern int SP_level_spellpoint_cost ( object *op, object *caster, int spell_type );  extern int SP_level_spellpoint_cost ( object *op, object *caster, int spell_type );
 extern void move_swarm_spell ( object *op );  extern void move_swarm_spell ( object *op );
 extern void fire_swarm ( object *op, int dir, archetype *swarm_type, int spell_type, int n, int magic );  extern void fire_swarm ( object *op, object *caster, int dir, archetype *swarm_type, int spell_type, int n, int magic );
 extern int look_up_spell_by_name ( object *op, char *spname );  extern int look_up_spell_by_name ( object *op, char *spname );
 extern void put_a_monster ( object *op, char *monstername );  extern void put_a_monster ( object *op, char *monstername );
 extern void shuffle_attack ( object *op, int change_face );  extern void shuffle_attack ( object *op, int change_face );


Legend:
line(s) removed in v.1.8 
line(s) changed
 line(s) added in v.1.9

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