version 1.5 | | version 1.6 |
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| | |
int arch_or_name; | | int arch_or_name; |
} weather_replace_t; | | } weather_replace_t; |
| | |
| | typedef struct _weather_grow { |
| | char *herb; /* arch name of item to grow */ |
| | char *tile; /* arch tile to grow on, NULL if anything */ |
| | int random; /* random factor. min 1, higher = lower chance of |
| | * appearance */ |
| | int rfmin; |
| | int rfmax; /* rainfall min/max */ |
| | int humin; |
| | int humax; /* humidity min/max */ |
| | int tempmin; |
| | int tempmax; /* temp min/max */ |
| | int elevmin; |
| | int elevmax; /* elevation min/max */ |
| | } weather_grow_t; |
| | |
#endif /* _TOD_H_ */ | | #endif /* _TOD_H_ */ |