version 1.10 | version 1.11 | |||
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use_permanent_experience false | use_permanent_experience false | |||
# This allows reduced damage against other players when in | ||||
# peaceful mode. The value is the percent of damage done | ||||
# compared to normal. This does not change damage done | ||||
# by not targeted things like walls, explosions, cone spells, disease, poison... | ||||
set_friendly_fire 5 |
Legend:
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