version 1.11 | | version 1.12 |
---|
| | |
metaserver_host put.your.hostname.here | | metaserver_host put.your.hostname.here |
metaserver_port 13326 | | metaserver_port 13326 |
metaserver_comment Put a comment here. | | metaserver_comment Put a comment here. |
| | |
# values for the new big worldmap, and weather. Only use if you are using the | | # values for the new big worldmap, and weather. Only use if you are using the |
# new bigmap. | | # new bigmap. |
# | | # |
| | |
worldmapstartx 100 | | worldmapstartx 100 |
worldmapstarty 100 | | worldmapstarty 100 |
worldmaptilesx 30 | | worldmaptilesx 30 |
| | |
worldmaptilesizey 50 | | worldmaptilesizey 50 |
dynamiclevel 1 | | dynamiclevel 1 |
fastclock 1 | | fastclock 1 |
| | |
| | # item_power_factor is the relation of how the players equipped item_power |
| | # total relates to there overall level. If 1.0, then sum of the characters |
| | # equipped item's item_power can not be greater than their overall level. |
| | # if 2.0, then that sum can not exceed twice the character overall level. |
| | # by setting this to a high enough value, you can effectively disable |
| | # the item_power code. |
| | |
| | item_power_factor 1.0 |
| | |
| | # See notes for most of thse in include/config.h |
| | |
# dm_mail your_email@addr.here | | # dm_mail your_email@addr.here |
| | |
# Makes death non permanent. If enabled and you die, you lose a bunch of | | # Makes death non permanent. If enabled and you die, you lose a bunch of |