version 1.10 | | version 1.11 |
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Release notes for Crossfire Server (Windows), February, 26th 2006
| | Release notes for Crossfire Server (Windows), May, 20th 2006
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This is version 1.9.0 of the Crossfire server.
| | This is version 1.9.0 snapshot of the Crossfire server.
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For complete changes, see the Changelog file included with the software. Major
| | For complete changes, see the Changelog file included with the software. Major
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changes since last snapshot:
| | changes since version 1.9.0:
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* new Python API. Defined objects for many Crossfire items. Old scripts are not
| | * new settings permanent_experience_percentage, death_penalty_percentage and
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compatible. Check http://wiki.metalforge.net/doku.php/cfpython for reference.
| | death_penalty_levels (see settings file).
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* bug fix for large item piles
| | * improve the alchemy spell to yield more nuggets.
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* improved newpickup command: add new flag PU_NOT_CURSED to ignore cursed items.
| | * fix possible exploit with shadow alchemy.
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* improved newpickup command: rings/amulets
| | * add IP address to log for incoming connections.
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* fix bug #1082534 (monks with weapons)
| | * add 'add_key' parameter to object.set_key for plugins.
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* new blocking code. Objects can now block eg flying but not walking, or walking
| | * add Map.Insert(object,x,y) and Player.CanPay( ) to Python plugin.
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but not swimming
| | * new map2 protocol command
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* improved kick: kick banned hosts at once, inverted ban entries
| | * misc bug fixes
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* improved learn_spell and forget_spell
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* prefer marked item when throwing objects.
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* regional jails
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* new DM command: insert_into
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* spell list can now be requested by client in a computer-friendly manner
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* many fixes
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Once you have installed the server, you MUST download a map set.
| | Once you have installed the server, you MUST download a map set.
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