version 1.9 | | version 1.10 |
---|
| | |
# Microsoft Developer Studio Project File - Name="crossfire32" - Package Owner=<4>
| | # Microsoft Developer Studio Project File - Name="crossfire32" - Package Owner=<4>
|
# Microsoft Developer Studio Generated Build File, Format Version 6.00
| | # Microsoft Developer Studio Generated Build File, Format Version 6.00
|
# ** NICHT BEARBEITEN **
| | # ** DO NOT EDIT **
|
| |
|
# TARGTYPE "Win32 (x86) Console Application" 0x0103
| | # TARGTYPE "Win32 (x86) Console Application" 0x0103
|
| |
|
CFG=crossfire32 - Win32 FullDebug
| | CFG=crossfire32 - Win32 FullDebug
|
!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
| | !MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
| | !MESSAGE use the Export Makefile command and run
|
!MESSAGE
| | !MESSAGE
|
!MESSAGE NMAKE /f "crossfire32.mak".
| | !MESSAGE NMAKE /f "crossfire32.mak".
|
!MESSAGE
| | !MESSAGE
|
!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
| | !MESSAGE You can specify a configuration when running NMAKE
|
!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
| | !MESSAGE by defining the macro CFG on the command line. For example:
|
!MESSAGE
| | !MESSAGE
|
!MESSAGE NMAKE /f "crossfire32.mak" CFG="crossfire32 - Win32 FullDebug"
| | !MESSAGE NMAKE /f "crossfire32.mak" CFG="crossfire32 - Win32 FullDebug"
|
!MESSAGE
| | !MESSAGE
|
!MESSAGE Für die Konfiguration stehen zur Auswahl:
| | !MESSAGE Possible choices for configuration are:
|
!MESSAGE
| | !MESSAGE
|
!MESSAGE "crossfire32 - Win32 FullDebug" (basierend auf "Win32 (x86) Console Application")
| | !MESSAGE "crossfire32 - Win32 FullDebug" (based on "Win32 (x86) Console Application")
|
!MESSAGE "crossfire32 - Win32 ReleaseQuit" (basierend auf "Win32 (x86) Console Application")
| | !MESSAGE "crossfire32 - Win32 ReleaseQuit" (based on "Win32 (x86) Console Application")
|
!MESSAGE "crossfire32 - Win32 ReleaseLog" (basierend auf "Win32 (x86) Console Application")
| | !MESSAGE "crossfire32 - Win32 ReleaseLog" (based on "Win32 (x86) Console Application")
|
!MESSAGE
| | !MESSAGE
|
| |
|
# Begin Project
| | # Begin Project
|
| | |
# PROP Default_Filter ""
| | # PROP Default_Filter ""
|
# Begin Source File
| | # Begin Source File
|
| |
|
| | SOURCE=..\socket\image.c
|
| | # End Source File
|
| | # Begin Source File
|
| |
|
SOURCE=..\socket\info.c
| | SOURCE=..\socket\info.c
|
| |
|
!IF "$(CFG)" == "crossfire32 - Win32 FullDebug"
| | !IF "$(CFG)" == "crossfire32 - Win32 FullDebug"
|
| | |
# End Source File
| | # End Source File
|
# Begin Source File
| | # Begin Source File
|
| |
|
| | SOURCE=..\server\weather.c
|
| | # End Source File
|
| | # Begin Source File
|
| |
|
SOURCE=..\server\win32.c
| | SOURCE=..\server\win32.c
|
| |
|
!IF "$(CFG)" == "crossfire32 - Win32 FullDebug"
| | !IF "$(CFG)" == "crossfire32 - Win32 FullDebug"
|