Difference for random_maps/random_map.h from version 1.16 to 1.17


version 1.16 version 1.17
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_map_c =   * static char *rcsid_map_c =
  *   "$Id: random_map.h,v 1.16 2005/08/12 13:46:34 ryo_saeba Exp $";   *   "$Id: random_map.h,v 1.17 2006/06/03 21:56:27 ryo_saeba Exp $";
  */   */
   
 /*  /*
Line 29
 
Line 29
 #ifndef RANDOM_MAP_H  #ifndef RANDOM_MAP_H
 #define RANDOM_MAP_H  #define RANDOM_MAP_H
   
   #define RM_SIZE 512
   
 typedef struct {  typedef struct {
   char wallstyle[512];    char wallstyle[RM_SIZE];
   char wall_name[512];    char wall_name[RM_SIZE];
   char floorstyle[512];    char floorstyle[RM_SIZE];
   char monsterstyle[512];    char monsterstyle[RM_SIZE];
   char treasurestyle[512];    char treasurestyle[RM_SIZE];
   char layoutstyle[512];    char layoutstyle[RM_SIZE];
   char doorstyle[512];    char doorstyle[RM_SIZE];
   char decorstyle[512];    char decorstyle[RM_SIZE];
   char origin_map[512];    char origin_map[RM_SIZE];
   char final_map[512];    char final_map[RM_SIZE];
   char exitstyle[512];    char exitstyle[RM_SIZE];
   char this_map[512];    char this_map[RM_SIZE];
   char exit_on_final_map[512];    char exit_on_final_map[RM_SIZE];
     char dungeon_name[RM_SIZE];
    
   int Xsize;    int Xsize;
   int Ysize;    int Ysize;


Legend:
line(s) removed in v.1.16 
line(s) changed
 line(s) added in v.1.17

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