version 1.10 | | version 1.11 |
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extern void place_treasure ( mapstruct *map, char **layout, char *treasure_style, int treasureoptions, RMParms *RP ); | | extern void place_treasure ( mapstruct *map, char **layout, char *treasure_style, int treasureoptions, RMParms *RP ); |
extern object * place_chest ( int treasureoptions, int x, int y, mapstruct *map, mapstruct *style_map, int n_treasures, RMParms *RP ); | | extern object * place_chest ( int treasureoptions, int x, int y, mapstruct *map, mapstruct *style_map, int n_treasures, RMParms *RP ); |
extern object *find_closest_monster ( mapstruct *map, int x, int y, RMParms *RP ); | | extern object *find_closest_monster ( mapstruct *map, int x, int y, RMParms *RP ); |
extern void keyplace ( mapstruct *map, int x, int y, char *keycode, int door_flag, int n_keys, RMParms *RP ); | | extern int keyplace ( mapstruct *map, int x, int y, char *keycode, int door_flag, int n_keys, RMParms *RP ); |
extern object *find_monster_in_room_recursive ( char **layout, mapstruct *map, int x, int y, RMParms *RP ); | | extern object *find_monster_in_room_recursive ( char **layout, mapstruct *map, int x, int y, RMParms *RP ); |
extern object *find_monster_in_room ( mapstruct *map, int x, int y, RMParms *RP ); | | extern object *find_monster_in_room ( mapstruct *map, int x, int y, RMParms *RP ); |
extern void find_spot_in_room_recursive ( char **layout, int x, int y, RMParms *RP ); | | extern void find_spot_in_room_recursive ( char **layout, int x, int y, RMParms *RP ); |