Difference for random_maps/rproto.h from version 1.10 to 1.11


version 1.10 version 1.11
Line 57
 
Line 57
 extern void place_treasure ( mapstruct *map, char **layout, char *treasure_style, int treasureoptions, RMParms *RP );  extern void place_treasure ( mapstruct *map, char **layout, char *treasure_style, int treasureoptions, RMParms *RP );
 extern object * place_chest ( int treasureoptions, int x, int y, mapstruct *map, mapstruct *style_map, int n_treasures, RMParms *RP );  extern object * place_chest ( int treasureoptions, int x, int y, mapstruct *map, mapstruct *style_map, int n_treasures, RMParms *RP );
 extern object *find_closest_monster ( mapstruct *map, int x, int y, RMParms *RP );  extern object *find_closest_monster ( mapstruct *map, int x, int y, RMParms *RP );
 extern void keyplace ( mapstruct *map, int x, int y, char *keycode, int door_flag, int n_keys, RMParms *RP );  extern int keyplace ( mapstruct *map, int x, int y, char *keycode, int door_flag, int n_keys, RMParms *RP );
 extern object *find_monster_in_room_recursive ( char **layout, mapstruct *map, int x, int y, RMParms *RP );  extern object *find_monster_in_room_recursive ( char **layout, mapstruct *map, int x, int y, RMParms *RP );
 extern object *find_monster_in_room ( mapstruct *map, int x, int y, RMParms *RP );  extern object *find_monster_in_room ( mapstruct *map, int x, int y, RMParms *RP );
 extern void find_spot_in_room_recursive ( char **layout, int x, int y, RMParms *RP );  extern void find_spot_in_room_recursive ( char **layout, int x, int y, RMParms *RP );


Legend:
line(s) removed in v.1.10 
line(s) changed
 line(s) added in v.1.11

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