Difference for server/apply.c from version 1.12 to 1.13


version 1.12 version 1.13
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_apply_c =   * static char *rcsid_apply_c =
  *   "$Id: apply.c,v 1.12 2000/05/26 09:50:48 jec Exp $";   *   "$Id: apply.c,v 1.13 2000/05/26 12:36:48 jec Exp $";
  */   */
 /*  /*
     CrossFire, A Multiplayer game for X-windows      CrossFire, A Multiplayer game for X-windows
Line 1093
 
Line 1093
     apply_altar (trap, victim, originator);      apply_altar (trap, victim, originator);
     return;      return;
   
     case MMISSILE:
       if (QUERY_FLAG (victim, FLAG_ALIVE)) {
         tag_t trap_tag = trap->count;
         hit_player (victim, trap->stats.dam, trap, AT_MAGIC);
         if ( ! was_destroyed (trap, trap_tag)) {
             remove_ob (trap);
             free_object (trap);
         }
       }
       return;
   
   case ARROW:    case ARROW:
     if(QUERY_FLAG(victim, FLAG_ALIVE)&&trap->speed) {      if(QUERY_FLAG(victim, FLAG_ALIVE)&&trap->speed) {
       tag_t trap_tag = trap->count;        tag_t trap_tag = trap->count;


Legend:
line(s) removed in v.1.12 
line(s) changed
 line(s) added in v.1.13

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