Difference for server/apply.c from version 1.151 to 1.152


version 1.151 version 1.152
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_apply_c =   * static char *rcsid_apply_c =
  *   "$Id: apply.c,v 1.151 2005/12/05 22:58:35 akirschbaum Exp $";   *   "$Id: apply.c,v 1.152 2005/12/07 20:29:18 akirschbaum Exp $";
  */   */
 /*  /*
     CrossFire, A Multiplayer game for X-windows      CrossFire, A Multiplayer game for X-windows
Line 2579
 
Line 2579
  }   }
     }      }
   
     if (QUERY_FLAG (op, FLAG_WAS_WIZ) && ! QUERY_FLAG (pl, FLAG_WAS_WIZ))      /* Check for PLAYER to avoid a DM to disappear in a puff of smoke if
        * applied.
        */
       if (op->type != PLAYER && QUERY_FLAG (op, FLAG_WAS_WIZ) && ! QUERY_FLAG (pl, FLAG_WAS_WIZ))
     {      {
         play_sound_map (pl->map, pl->x, pl->y, SOUND_OB_EVAPORATE);          play_sound_map (pl->map, pl->x, pl->y, SOUND_OB_EVAPORATE);
         new_draw_info (NDI_UNIQUE, 0, pl, "The object disappears in a puff "          new_draw_info (NDI_UNIQUE, 0, pl, "The object disappears in a puff "


Legend:
line(s) removed in v.1.151 
line(s) changed
 line(s) added in v.1.152

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