Difference for server/apply.c from version 1.173 to 1.174


version 1.173 version 1.174
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 /*  /*
  * static char *rcsid_apply_c =   * static char *rcsid_apply_c =
  *   "$Id: apply.c,v 1.173 2006/08/12 04:09:42 lalo Exp $";   *   "$Id: apply.c,v 1.174 2006/08/12 13:00:34 gros Exp $";
  */   */
 /*  /*
     CrossFire, A Multiplayer game for X-windows      CrossFire, A Multiplayer game for X-windows
Line 3348
 
Line 3348
   
     switch(op->type) {      switch(op->type) {
  case WEAPON:   case WEAPON:
           {
               int ownerlen=0;
               char* quotepos=NULL;
      if (!check_weapon_power(who, op->last_eat)) {       if (!check_weapon_power(who, op->last_eat)) {
  new_draw_info(NDI_UNIQUE, 0,who,   new_draw_info(NDI_UNIQUE, 0,who,
      "That weapon is too powerful for you to use.");       "That weapon is too powerful for you to use.");
  new_draw_info(NDI_UNIQUE, 0, who, "It would consume your soul!.");                  new_draw_info(NDI_UNIQUE, 0, who,
                       "It would consume your soul!.");
  if(tmp!=NULL)   if(tmp!=NULL)
      (void) insert_ob_in_ob(tmp,who);       (void) insert_ob_in_ob(tmp,who);
  return 1;   return 1;
      }       }
      if( op->level &&  (strncmp(op->name,who->name,strlen(who->name)))) {              if ((quotepos=strstr(op->name, "'"))!=NULL)
  /* if the weapon does not have the name as the character, can't use it. */              {
  /* (Ragnarok's sword attempted to be used by Foo: won't work) */                  ownerlen = (strstr(op->name, "'")-op->name);
  new_draw_info(NDI_UNIQUE, 0,who,"The weapon does not recognize you as its owner.");                  if( op->level &&  (strncmp(op->name,who->name,ownerlen))) {
                       /* if the weapon does not have the name as the character,
                        * can't use it. (Ragnarok's sword attempted to be used by
                        * Foo: won't work) */
                       new_draw_info(NDI_UNIQUE, 0,who,
                           "The weapon does not recognize you as its owner.");
  if(tmp!=NULL)   if(tmp!=NULL)
      (void) insert_ob_in_ob(tmp,who);       (void) insert_ob_in_ob(tmp,who);
  return 1;   return 1;
      }       }
               }
      SET_FLAG(op, FLAG_APPLIED);       SET_FLAG(op, FLAG_APPLIED);
   
      if (skop) change_skill(who, skop, 1);       if (skop) change_skill(who, skop, 1);
      if(!QUERY_FLAG(who,FLAG_READY_WEAPON))       if(!QUERY_FLAG(who,FLAG_READY_WEAPON))
  SET_FLAG(who, FLAG_READY_WEAPON);   SET_FLAG(who, FLAG_READY_WEAPON);
   
      new_draw_info_format(NDI_UNIQUE, 0, who, "You wield %s.",query_name(op));              new_draw_info_format(NDI_UNIQUE, 0, who, "You wield %s.",
                   query_name(op));
   
      (void) change_abil (who,op);       (void) change_abil (who,op);
      /* GROS: update the current_weapon_script field (used with EVENT_ATTACK for weapons) */  
         /*if ((evt = find_event(op, EVENT_ATTACK)) != NULL) {  
  LOG(llevDebug, "Scripting Weapon wielded\n");  
  if (who->current_weapon_script) free_string(who->current_weapon_script);  
  who->current_weapon_script=add_string(query_name(op));  
      }  
      who->current_weapon = op;*/  
      break;       break;
           }
  case ARMOUR:   case ARMOUR:
  case HELMET:   case HELMET:
  case SHIELD:   case SHIELD:


Legend:
line(s) removed in v.1.173 
line(s) changed
 line(s) added in v.1.174

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