version 1.22 | | version 1.23 |
---|
| | |
/* | | /* |
* static char *rcsid_apply_c = | | * static char *rcsid_apply_c = |
* "$Id: apply.c,v 1.22 2000/11/06 23:06:47 jec Exp $"; | | * "$Id: apply.c,v 1.23 2000/11/14 22:50:33 avogl Exp $"; |
*/ | | */ |
/* | | /* |
CrossFire, A Multiplayer game for X-windows | | CrossFire, A Multiplayer game for X-windows |
| | |
new_draw_info_format(NDI_UNIQUE | NDI_ALL, 5, player, | | new_draw_info_format(NDI_UNIQUE | NDI_ALL, 5, player, |
"%s leaves the game.",player->name); | | "%s leaves the game.",player->name); |
| | |
| | /* update respawn position */ |
| | strcpy(player->contr->savebed_map, player->map->path); |
| | player->contr->bed_x = player->x; |
| | player->contr->bed_y = player->y; |
| | |
strcpy(player->contr->killer,"left"); | | strcpy(player->contr->killer,"left"); |
check_score(player); /* Always check score */ | | check_score(player); /* Always check score */ |
(void)save_player(player,0); | | (void)save_player(player,0); |