Difference for server/apply.c from version 1.85 to 1.86


version 1.85 version 1.86
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_apply_c =   * static char *rcsid_apply_c =
  *   "$Id: apply.c,v 1.85 2003/09/03 12:25:06 tchize Exp $";   *   "$Id: apply.c,v 1.86 2003/09/04 06:25:32 temitchell Exp $";
  */   */
 /*  /*
     CrossFire, A Multiplayer game for X-windows      CrossFire, A Multiplayer game for X-windows
Line 1362
 
Line 1362
     goto leave;      goto leave;
   
   case RUNE:    case RUNE:
     case TRAP:
     if (trap->level && QUERY_FLAG (victim, FLAG_ALIVE))      if (trap->level && QUERY_FLAG (victim, FLAG_ALIVE))
     {      {
         spring_trap(trap, victim);          spring_trap(trap, victim);
Line 1782
 
Line 1783
  treas->y=op->y;   treas->y=op->y;
  treas = insert_ob_in_map (treas, op->map, op,INS_BELOW_ORIGINATOR);   treas = insert_ob_in_map (treas, op->map, op,INS_BELOW_ORIGINATOR);
   
  if (treas && treas->type == RUNE && treas->level   if (treas && (treas->type == RUNE || treas->type == TRAP) && treas->level
      && QUERY_FLAG (op, FLAG_ALIVE))       && QUERY_FLAG (op, FLAG_ALIVE))
      spring_trap (treas, op);       spring_trap (treas, op);
  /* If either player or container was destroyed, no need to do   /* If either player or container was destroyed, no need to do
Line 3493
 
Line 3494
  }   }
     }      }
 }  }
   
   


Legend:
line(s) removed in v.1.85 
line(s) changed
 line(s) added in v.1.86

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