Difference for server/attack.c from version 1.26 to 1.27


version 1.26 version 1.27
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_attack_c =   * static char *rcsid_attack_c =
  *   "$Id: attack.c,v 1.26 2000/12/19 06:54:52 peterm Exp $";   *   "$Id: attack.c,v 1.27 2000/12/24 01:12:44 cvs Exp $";
  */   */
 /*  /*
     CrossFire, A Multiplayer game for X-windows      CrossFire, A Multiplayer game for X-windows
Line 1039
 
Line 1039
   
     if (magic) {      if (magic) {
  dam = dam * (100-op->resist[ATNR_MAGIC])/100;   dam = dam * (100-op->resist[ATNR_MAGIC])/100;
  if (dam == 0) return 0;   /* Don't do this - many attacktype are effects that don't
    * do damage, like deathstrike & confusion.
    */
   /* if (dam == 0) return 0;*/
     }      }
   
     /* AT_CHAOS here is a weapon or monster.  Spells are handled by hit_map      /* AT_CHAOS here is a weapon or monster.  Spells are handled by hit_map


Legend:
line(s) removed in v.1.26 
line(s) changed
 line(s) added in v.1.27

File made using version 1.98 of cvs2html by leaf at 2011-07-21 17:25