version 1.66 | | version 1.67 |
---|
| | |
/* | | /* |
* static char *rcsid_attack_c = | | * static char *rcsid_attack_c = |
* "$Id: attack.c,v 1.66 2002/03/11 22:02:37 avogl Exp $"; | | * "$Id: attack.c,v 1.67 2002/05/07 05:27:36 mwedel Exp $"; |
*/ | | */ |
/* | | /* |
CrossFire, A Multiplayer game for X-windows | | CrossFire, A Multiplayer game for X-windows |
| | |
(owner!=hitter) ? query_name(hitter) : NULL, | | (owner!=hitter) ? query_name(hitter) : NULL, |
(owner!=hitter) ? hitter->type : 0); | | (owner!=hitter) ? hitter->type : 0); |
| | |
| | /* Log players killing other players - makes it easier to detect |
| | * and filter out malicious player killers - that is why the |
| | * ip address is included. |
| | */ |
| | if (op->type == PLAYER) |
| | LOG(llevInfo,"PLAYER_KILL_PLAYER: %s (%s) killed %s\n", |
| | owner->name, owner->contr->socket.host, query_name(op)); |
| | |
| | |
/* This appears to be doing primitive filtering to only | | /* This appears to be doing primitive filtering to only |
* display the more interesting monsters. | | * display the more interesting monsters. |
*/ | | */ |