version 1.8 | | version 1.9 |
---|
| | |
/* | | /* |
* static char *rcsid_build_map = | | * static char *rcsid_build_map = |
* "$Id: build_map.c,v 1.8 2005/09/24 09:55:24 ryo_saeba Exp $"; | | * "$Id: build_map.c,v 1.9 2005/10/28 19:08:53 akirschbaum Exp $"; |
*/ | | */ |
/* | | /* |
CrossFire, A Multiplayer game for X-windows | | CrossFire, A Multiplayer game for X-windows |
| | |
{ | | { |
object* tmp, *above; | | object* tmp, *above; |
object* above_floor; /* Item above floor, if any */ | | object* above_floor; /* Item above floor, if any */ |
char has_floor = 0; | | |
struct archt* new_floor; | | struct archt* new_floor; |
struct archt* new_wall; | | struct archt* new_wall; |
int i, xt, yt, floor_removed; | | int i, xt, yt, floor_removed; |