Difference for server/c_object.c from version 1.31 to 1.32


version 1.31 version 1.32
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_c_object_c =   * static char *rcsid_c_object_c =
  *   "$Id: c_object.c,v 1.31 2001/11/11 09:39:54 gros Exp $";   *   "$Id: c_object.c,v 1.32 2002/03/01 21:33:11 avogl Exp $";
  */   */
 /*  /*
     CrossFire, A Multiplayer game for X-windows      CrossFire, A Multiplayer game for X-windows
Line 1048
 
Line 1048
  buf[VERY_BIG_BUF-1]=0;   buf[VERY_BIG_BUF-1]=0;
     }      }
     else {      else {
           /* Only quetzals can see the resistances on flesh. To realize
       this, we temporarily flag the flesh with SEE_INVISIBLE */
           if (op->type == PLAYER && tmp->type == FLESH && strcmp(op->race, "dragon") == 0)
        SET_FLAG(tmp, FLAG_SEE_INVISIBLE);
   
  strcpy(buf,"That is ");   strcpy(buf,"That is ");
   
  strncat(buf, long_desc(tmp), VERY_BIG_BUF-strlen(buf)-1);   strncat(buf, long_desc(tmp), VERY_BIG_BUF-strlen(buf)-1);
  buf[VERY_BIG_BUF-1]=0;   buf[VERY_BIG_BUF-1]=0;
    if (op->type == PLAYER && tmp->type == FLESH)
        CLEAR_FLAG(tmp, FLAG_SEE_INVISIBLE);
     }      }
   
     new_draw_info(NDI_UNIQUE, 0,op,buf);      new_draw_info(NDI_UNIQUE, 0,op,buf);


Legend:
line(s) removed in v.1.31 
line(s) changed
 line(s) added in v.1.32

File made using version 1.98 of cvs2html by leaf at 2011-07-21 17:28